Reforged Build Server | Production Rules
- Players now
- 0/75 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,643 ▼ 5394 this week
- Wiped
- 8d 16h ago · 1 Oct, 20:08 UTC
- Next wipe
- 26d 6h Thu 5 Nov, 19:00 UTC
- Team limit
- 6 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 75 on average | 0 | |
|---|---|---|
| Standing#11,643 on player hours | 49 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance119 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 5,394 places this week | 27 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 20:08 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 23.108.66.125:28019
- Region
- –
- Max players
- 75
- Group limit
- 6 max
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 20:08 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp75,ptrak,$r?,v2634,^m,^k,^p,gmrust,cs167398,ts6,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp75 | Max players Capacity: 75. | |
ts6 | Group limit 6 is the team cap. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^k | Build server A place to practise base designs. |
^p | PvE You won't fight other players - the world is what kills you. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 39 on averageUnranked47/200
- 2BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 9 on averageUnranked13/200
- 3CZ/SK RELAX PVEquad · monthly · 8 on averageUnranked10/30
- 4CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 6 on averageUnranked11/50
- 5BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on averageUnranked5/100
- 6Хомка RU PvEEU · groups of 8+ · monthly · 4 on averageUnranked8/100
Briefing
quick answers, from the figures on this page01Ranking of Reforged Build Server | Production Rules among Rust servers: what is it?
The rank for Reforged Build Server | Production Rules is #11,643 on seven-day player hours, in the top 51% of ranked servers.
02How many players are on Reforged Build Server | Production Rules right now?
0 of 75 slots are filled on Reforged Build Server | Production Rules at this moment. The seven-day average is 0 players, with a peak of 1.
03The Rust version for Reforged Build Server | Production Rules: what is it?
Version for Reforged Build Server | Production Rules: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Reforged Build Server | Production Rules good?
Average server fps for the last 48 hours was 119; the lowest was 105. Entities peaked at 35,106, including buildings, deployables and all other world objects. The maximum memory used was 3,825 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find Reforged Build Server | Production Rules physically?
No region is published by Reforged Build Server | Production Rules. Rust Server Now does not verify machine locations; it only shows where a server says it is. 23.108.66.125:28019 is its address.
06Uptime and current status of Reforged Build Server | Production Rules: what are they?
Live status: Reforged Build Server | Production Rules is up. The last restart happened around 1 hours ago, according to uptime. It was up 99% of the time over the last 7 full days: 167 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Reforged Build Server | Production Rules?
The server browser reads these tags from Reforged Build Server | Production Rules: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Capacity: 75; ts6 (Group limit): 6 is the team cap; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^k (Build server): A place to practise base designs; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Reforged Build Server | Production Rules appear?
The Rust Server Now lists that carry Reforged Build Server | Production Rules are: Modded Rust servers, Best Rust build servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does Reforged Build Server | Production Rules wipe?
Once a month, Reforged Build Server | Production Rules wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 8 days 16 hours. A monthly wipe schedule is published in its tags.
10On wipe day, what changes for Reforged Build Server | Production Rules?
The average busiest point of its recent wipes was 3 players. The latest wipe saw its peak 3 hours in.
11What map is running on Reforged Build Server | Production Rules?
For Reforged Build Server | Production Rules, the map is procedural at size 5,650 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.
12The rules and settings of Reforged Build Server | Production Rules: what are they?
The name Reforged Build Server | Production Rules does not state a gather rate. 6 players is the cap for a group. build & creative is the game mode, a building sandbox where gathering is off. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Valve's VAC anti-cheat is active.
13What is the process to join Reforged Build Server | Production Rules?
To connect, open Rust, press F1, and enter client.connect 23.108.66.125:28019. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://reforgerust.com/.
