- Players now
- 1/100 1% full
- 7-day average
- 1 peak 1
- Rank
- #11,118 top 49%
- Wiped
- 9d 4h ago · 2 Oct, 05:20 UTC
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 100 on average | 1 | |
|---|---|---|
| Standing#11,118 on player hours | 51 | |
| Uptime4 of the last 48 hours | 8 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 49% of all ranked servers, #549 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 221.227.64.112:10241
- Region
- –
- Max players
- 100
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 05:20 UTC
- Hostname
- –
- First seen
- 11 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build Build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 23 on averageUnranked3/100
- 2RUSTUGAL | EU/PT | Vanilla+EU · quad · 6 on averageUnranked3/100
- 3LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 6 on averageUnranked3/100
- 4PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on averageUnranked1/200
- 5#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on averageUnranked16/80
- 6[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 5 on averageUnranked6/100
Briefing
quick answers, from the figures on this page01Ranking of TestServer among Rust servers: what is it?
The rank for TestServer is #11,118 on seven-day player hours, in the top 49% of ranked servers. Its place in quad: #549.
02Current population on TestServer: how busy is it?
The current population on TestServer is 1, against 100 slots. The seven-day average is 1 players, with a peak of 1. Between the last 48 hours, 06:00 UTC saw the highest average: 1 players.
03Version of Rust on TestServer: which one?
The Rust build on TestServer is network protocol 2634 and build 167231, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find TestServer physically?
For TestServer, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 221.227.64.112:10241.
05How reliable is TestServer, and is it online?
TestServer reports online at this moment. First seen by Rust Server Now on 11 October 2026.
06What is the meaning of each tag on TestServer?
gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set TestServer publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does TestServer appear?
The Rust Server Now lists that carry TestServer are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
08TestServer wipes on what schedule?
The record for TestServer holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 9 days 4 hours old.
09Which rules apply on TestServer, and what settings?
The name TestServer does not state a gather rate. A maximum of 4 players per group is set (quad). This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
10What is the process to join TestServer?
In Rust, press F1 and run client.connect 221.227.64.112:10241; or use Launch Rust on this page to connect through Steam.