- Players now
- 1/50 2% full
- 7-day average
- 0 peak 1
- Rank
- #15,411 top 68%
- Wiped
- 17h ago · 9 Oct, 15:56 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,411 on player hours | 32 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 15:56 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 220.245.200.16:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 15:56 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked569/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked409/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked424/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked247/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked333/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked345/425
Briefing
quick answers, from the figures on this page01What is the rank position of WindowsGSM - Server #1?
In the top 68% of all ranked servers, WindowsGSM - Server #1 holds #15,411 for player hours over the last seven days.
02What is the player count on WindowsGSM - Server #1?
Right now WindowsGSM - Server #1 is not online; its last appearance was 17 hours ago. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 0 players.
03What Rust version is WindowsGSM - Server #1 on?
Rust network protocol 2634 and build 167398 on Windows is what WindowsGSM - Server #1 runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for WindowsGSM - Server #1?
There is no region published by WindowsGSM - Server #1. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 220.245.200.16:28015 is its address.
05How reliable is WindowsGSM - Server #1, and is it online?
Currently offline: WindowsGSM - Server #1; last seen 17 hours ago. Its first appearance in Rust Server Now data was on 9 October 2026.
06How should you read the tags on WindowsGSM - Server #1?
The server browser reads these tags from WindowsGSM - Server #1: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does WindowsGSM - Server #1 appear?
The Rust Server Now lists that carry WindowsGSM - Server #1 are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08WindowsGSM - Server #1 wipes on what schedule?
Too few wipes are recorded for WindowsGSM - Server #1 to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 17 hours have passed since its current world began.
09What map is running on WindowsGSM - Server #1?
A procedural map, generated by the game, is in use on WindowsGSM - Server #1.
10Which rules apply on WindowsGSM - Server #1, and what settings?
The name WindowsGSM - Server #1 does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining WindowsGSM - Server #1: what are the steps?
Press F1 in Rust and enter client.connect 220.245.200.16:28015, or click Launch Rust here to open Rust via Steam and join.