- Players now
- 0/25 0% full
- 7-day average
- 0 peak –
- Rank
- #15,971 ▼ 5257 this week
- Wiped
- 12d 19h ago · 27 Sep, 12:15 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 25 on average | 0 | |
|---|---|---|
| Standing#15,971 on player hours | 30 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance53 server fps on average | 89 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 5,257 places this week | 34 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 27 Sep | Sun 12:15 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 220.158.22.122:28015
- Region
- –
- Max players
- 25
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 12:15 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp25,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp25 | Max players The server holds 25. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 243 on averageUnranked185/200
- 2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 146 on averageUnranked212/250
- 3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 137 on averageUnranked95/200
- 4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 95 on averageUnranked259/415
- 5[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 69 on averageUnranked65/250
- 6Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 69 on averageUnranked42/215
Briefing
quick answers, from the figures on this page01Ranking of MARs JP among Rust servers: what is it?
The rank for MARs JP is #15,971 on seven-day player hours, in the top 70% of ranked servers.
02How many players are on MARs JP right now?
Right now, 0 players occupy the 25 slots on MARs JP. The average population for the last seven days is 0.
03What Rust version is MARs JP on?
Rust network protocol 2633 and build 165217 on Linux is what MARs JP runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of MARs JP: is it smooth?
Server fps over the last 48 hours: 53 average, 34 lowest. Entities peaked at 122,256, including buildings, deployables and all other world objects. The maximum memory used was 6,686 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find MARs JP physically?
Its name points to Asia, even though MARs JP publishes no region tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 220.158.22.122:28015.
06Uptime and current status of MARs JP: what are they?
Live status: MARs JP is up. Reported uptime puts the last restart at roughly 12 days 16 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 26 September 2026.
07How should you read the tags on MARs JP?
gmrust (Game mode): Standard Rust survival is the game mode; mp25 (Max players): The server holds 25; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set MARs JP publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does MARs JP appear?
The Rust Server Now lists that carry MARs JP are: Rust community servers, live. It appears on the server list when you apply these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does MARs JP wipe?
The record for MARs JP holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 12 days 19 hours old.
10What does MARs JP look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.
11Map selection on MARs JP: what is it?
The map on MARs JP is procedural, size 4,500 with seed 19686, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on MARs JP, and what settings?
You will not find a gather rate in the name MARs JP. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
13What is the process to join MARs JP?
Press F1 in Rust and enter client.connect 220.158.22.122:28015, or click Launch Rust here to open Rust via Steam and join.
