Rust Server Now
109,593 playing Find a server
Onlinechecked 12m ago · scouted since 13 Sep 2026

Private

Community
Join server
Evaluation 65 Bronze #15,973 on player hours
Players now
0/?
0% full
7-day average
0
peak –
Rank
#15,973
▲ 566 this week
Wiped
32d 16h
ago · 7 Sep, 04:27 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime98Performance79Wipe hold–Momentum52
Populationno average yet –
Standing#15,973 on player hours 30
Uptime47 of the last 48 hours 98
Performance47 server fps on average 79
Wipe holdtoo few wipes seen –
Momentumup 566 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Private
Map
Procedural Map
Size
5000
Seed
50000
Open on RustMaps
Address
220.158.20.49:28015
Region
–
Max players
–
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Sep 2026, 04:27 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp0Max players The server holds 0.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build This server runs build 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Private among Rust servers: what is it?

The rank for Private is #15,973 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on Private right now?

0 is the current population on Private. It has averaged 0 players across the last seven days.

About Server
03What Rust version is Private on?

Version for Private: Rust network protocol 2633 and build 165217 on Linux. Steam updates your game so your protocol matches; that is required to join.

04Is the performance on Private good?

For the last 48 hours, average server fps was 47, with a minimum of 31. Entities peaked at 137,927, including buildings, deployables and all other world objects. Peak memory: 6,609 MB. The lag players notice comes from low fps and rising entity counts.

05Location of Private: where?

For Private, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 220.158.20.49:28015.

06Current online status and reliability of Private: what is the data?

Right now Private shows as online. About 14 days 18 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07How should you read the tags on Private?

For the in-game browser, Private declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): The server holds 0; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does Private appear?

Private appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe data
09On what timetable does Private wipe?

Too few wipes are recorded for Private to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 32 days 16 hours old.

Server Rules
10What map is running on Private?

The map on Private is procedural, size 5,000 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11Which rules apply on Private, and what settings?

No gather rate appears in the name Private. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.

Join Info
12To join Private, what must you do?

Press F1 in Rust and enter client.connect 220.158.20.49:28015, or click Launch Rust here to open Rust via Steam and join.