- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,971 ▲ 926 this week
- Wiped
- 34d 17h ago · 5 Sep, 12:51 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,971 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance177 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 926 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 220.158.17.152:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Sep 2026, 12:51 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 469 on averageUnranked309/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 467 on averageUnranked206/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 448 on averageUnranked188/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked364/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 374 on averageUnranked184/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 332 on averageUnranked181/200
Briefing
quick answers, from the figures on this page01Where does RustServer sit in the rankings?
The rank for RustServer is #15,971 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on RustServer?
Right now, 0 players occupy the 50 slots on RustServer. The average population for the last seven days is 0.
03Version of Rust on RustServer: which one?
Version for RustServer: Rust network protocol 2633 and build 165217 on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on RustServer?
Server fps over the last 48 hours: 177 average, 19 lowest. Entities reached 48,860 - buildings, deployables and the rest. Memory usage reached 3,631 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of RustServer: where?
For RustServer, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 220.158.17.152:28015.
06How reliable is RustServer, and is it online?
Live status: RustServer is up. Reported uptime puts the last restart at roughly 13 days 22 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on RustServer?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set RustServer publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does RustServer show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry RustServer are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09On what timetable does RustServer wipe?
Too few wipes are recorded for RustServer to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 34 days 17 hours.
10What map is running on RustServer?
For RustServer, the map is procedural at size 3,000 with seed 19686, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on RustServer, and what settings?
No gather rate appears in the name RustServer. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
12What is the process to join RustServer?
In Rust, press F1 and run client.connect 220.158.17.152:28015; or use Launch Rust on this page to connect through Steam.
