Rust Server Now
60,662 playing Find a server
Onlinechecked 8m ago · scouted since 13 Sep 2026

RustServer

Community
Join server
Evaluation 56 Bronze #15,971 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#15,971
▲ 926 this week
Wiped
34d 17h
ago · 5 Sep, 12:51 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance100Wipe hold–Momentum53
Population0 of 50 on average 0
Standing#15,971 on player hours 30
Uptime47 of the last 48 hours 98
Performance177 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 926 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of RustServer
Map
Procedural Map
Size
3000
Seed
19686
Open on RustMaps
Address
220.158.17.152:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Sep 2026, 12:51 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players Capacity: 50.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Protocol 2633: match it to join.
cs165217Build Build 165217.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does RustServer sit in the rankings?

The rank for RustServer is #15,971 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on RustServer?

Right now, 0 players occupy the 50 slots on RustServer. The average population for the last seven days is 0.

Server Info
03Version of Rust on RustServer: which one?

Version for RustServer: Rust network protocol 2633 and build 165217 on Linux. Steam updates your game so your protocol matches; that is required to join.

04How smooth is the performance on RustServer?

Server fps over the last 48 hours: 177 average, 19 lowest. Entities reached 48,860 - buildings, deployables and the rest. Memory usage reached 3,631 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Location of RustServer: where?

For RustServer, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 220.158.17.152:28015.

06How reliable is RustServer, and is it online?

Live status: RustServer is up. Reported uptime puts the last restart at roughly 13 days 22 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07How should you read the tags on RustServer?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set RustServer publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does RustServer show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry RustServer are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe data
09On what timetable does RustServer wipe?

Too few wipes are recorded for RustServer to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 34 days 17 hours.

Rules & Settings
10What map is running on RustServer?

For RustServer, the map is procedural at size 3,000 with seed 19686, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

11Which rules apply on RustServer, and what settings?

No gather rate appears in the name RustServer. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.

Join Info
12What is the process to join RustServer?

In Rust, press F1 and run client.connect 220.158.17.152:28015; or use Launch Rust on this page to connect through Steam.