- Players now
- 0/10 0% full
- 7-day average
- 1 peak 1
- Rank
- #11,700 top 51%
- Wiped
- 7d 12h ago · 2 Oct, 13:28 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 5 | |
|---|---|---|
| Standing#11,700 on player hours | 49 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 217.217.244.42:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 13:28 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Build 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 152 on averageUnranked41/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked40/400
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 129 on averageUnranked15/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 117 on averageUnranked9/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked55/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 100 on averageUnranked2/750
Briefing
quick answers, from the figures on this page01Where does MiniCore Dev sit in the rankings?
In the top 51% of all ranked servers, MiniCore Dev holds #11,700 for player hours over the last seven days.
02How many players are on MiniCore Dev right now?
Offline: MiniCore Dev last responded 4 days 4 hours ago. Averaging 1 players over seven days, it peaked at 1.
03Version of Rust on MiniCore Dev: which one?
Rust network protocol 2634 and build 166494 on Windows is what MiniCore Dev runs. To join, your game must share the protocol; Steam takes care of updating it.
04Location of MiniCore Dev: where?
For MiniCore Dev, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 217.217.244.42:28015.
05Current online status and reliability of MiniCore Dev: what is the data?
Currently offline: MiniCore Dev; last seen 4 days 4 hours ago. 0 of 96 hours up in the last 4 full days; that is 0%. 5 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on MiniCore Dev?
For the in-game browser, MiniCore Dev declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does MiniCore Dev appear?
The Rust Server Now lists that carry MiniCore Dev are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does MiniCore Dev wipe?
MiniCore Dev does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 days 12 hours have passed since its current world began.
09The rules and settings of MiniCore Dev: what are they?
The name MiniCore Dev does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. Valve's VAC anti-cheat is active.
10To join MiniCore Dev, what must you do?
Press F1 in Rust and enter client.connect 217.217.244.42:28015, or click Launch Rust here to open Rust via Steam and join.