Rust Server Now
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Offlinechecked 7d ago · scouted since 1 Oct 2026

MiniCore Dev

Modded carbon
Join server
Evaluation 42 Bronze #14,631 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#14,631
▼ 951 this week
Wiped
8d 0h
ago · 1 Oct, 20:42 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing37Uptime–Performance–Wipe hold–Momentum47
Populationno average yet –
Standing#14,631 on player hours 37
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 951 places this week 47

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
217.217.244.32:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 20:42 UTC
Hostname
–
First seen
1 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players The server holds 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build This server runs build 166494.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does MiniCore Dev sit in the rankings?

In the top 63% of all ranked servers, MiniCore Dev holds #14,631 for player hours over the last seven days.

02Current population on MiniCore Dev: how busy is it?

MiniCore Dev was last seen 7 days 21 hours ago and is offline at this moment.

Server Info
03The Rust version for MiniCore Dev: what is it?

The Rust build on MiniCore Dev is network protocol 2634 and build 166494, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of MiniCore Dev: where?

There is no region published by MiniCore Dev. Rust Server Now does not verify machine locations; it only shows where a server says it is. 217.217.244.32:28015 is its address.

05How reliable is MiniCore Dev, and is it online?

Right now MiniCore Dev shows as offline; last seen 7 days 21 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 1 October 2026.

Tags & Lists
06The tags on MiniCore Dev: what do they mean?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): This server runs build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use: that is the tag set MiniCore Dev publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does MiniCore Dev appear?

These Rust Server Now lists include MiniCore Dev: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08MiniCore Dev wipes on what schedule?

Too few wipes are recorded for MiniCore Dev to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days.

Rules & Settings
09The map for MiniCore Dev: which one?

A procedural map, generated by the game, is in use on MiniCore Dev.

10Which rules apply on MiniCore Dev, and what settings?

No gather rate appears in the name MiniCore Dev. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. Valve's VAC anti-cheat is active.

Joining Steps
11What is the process to join MiniCore Dev?

In Rust, press F1 and run client.connect 217.217.244.32:28015; or use Launch Rust on this page to connect through Steam.