[PL/EU] Mordownia PVE [RaidBases|Bots|Events]
- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #10,637 top 47%
- Wiped
- 5d 13h ago · 4 Oct, 16:23 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#10,637 on player hours | 53 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 217.182.203.6:28881
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 16:23 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 122 on averageUnranked17/1000
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked83/225
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 107 on averageUnranked13/300
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 95 on averageUnranked4/750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 92 on averageUnranked10/700
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 91 on averageUnranked10/700
Briefing
quick answers, from the figures on this page01Where does [PL/EU] Mordownia PVE [RaidBases|Bots|Events] sit in the rankings?
In the top 47% of all ranked servers, [PL/EU] Mordownia PVE [RaidBases|Bots|Events] holds #10,637 for player hours over the last seven days.
02How many players are on [PL/EU] Mordownia PVE [RaidBases|Bots|Events] right now?
The current population on [PL/EU] Mordownia PVE [RaidBases|Bots|Events] is 0, against 40 slots. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 15:00 UTC saw the highest average: 1 players.
03What Rust version is [PL/EU] Mordownia PVE [RaidBases|Bots|Events] on?
Rust network protocol 2634 and build 166652 on Linux is what [PL/EU] Mordownia PVE [RaidBases|Bots|Events] runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of [PL/EU] Mordownia PVE [RaidBases|Bots|Events]: is it smooth?
Average server fps for the last 48 hours was 30; the lowest was 30. 72,780 entities at peak, counting buildings and deployables. Peak memory: 4,074 MB. The lag players notice comes from low fps and rising entity counts.
05Location of [PL/EU] Mordownia PVE [RaidBases|Bots|Events]: where?
Its name points to Europe, even though [PL/EU] Mordownia PVE [RaidBases|Bots|Events] publishes no region tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 217.182.203.6:28881.
06Uptime and current status of [PL/EU] Mordownia PVE [RaidBases|Bots|Events]: what are they?
[PL/EU] Mordownia PVE [RaidBases|Bots|Events] reports online at this moment. The last restart happened around 5 days 11 hours ago, according to uptime. Over the last 5 full days, 120 of 120 hours were online, or 100%. First seen by Rust Server Now on 4 October 2026.
07The tags on [PL/EU] Mordownia PVE [RaidBases|Bots|Events]: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set [PL/EU] Mordownia PVE [RaidBases|Bots|Events] publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does [PL/EU] Mordownia PVE [RaidBases|Bots|Events] show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry [PL/EU] Mordownia PVE [RaidBases|Bots|Events] are: Best EU Rust servers and Modded Rust servers. Under these filters, it appears on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09[PL/EU] Mordownia PVE [RaidBases|Bots|Events] wipes on what schedule?
Too few wipes are recorded for [PL/EU] Mordownia PVE [RaidBases|Bots|Events] to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 5 days 13 hours have passed since its current world began.
10Map selection on [PL/EU] Mordownia PVE [RaidBases|Bots|Events]: what is it?
For [PL/EU] Mordownia PVE [RaidBases|Bots|Events], the map is procedural at size 3,600 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: Custom Map.
11The rules and settings of [PL/EU] Mordownia PVE [RaidBases|Bots|Events]: what are they?
The name [PL/EU] Mordownia PVE [RaidBases|Bots|Events] does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
12Joining [PL/EU] Mordownia PVE [RaidBases|Bots|Events]: what are the steps?
To connect, open Rust, press F1, and enter client.connect 217.182.203.6:28881. You can also click Launch Rust here to open the game via Steam and join.
![Map of [PL/EU] Mordownia PVE [RaidBases|Bots|Events]](/servers/217.182.203.6:28882/map.webp?v=ffde1bde03)