- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,349 not ranked yet
- Wiped
- 24d 3h ago · 16 Sep, 09:09 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,349 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 217.142.31.170:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Sep 2026, 09:09 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked587/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked565/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked585/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked218/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked389/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked427/450
Briefing
quick answers, from the figures on this page01Ranking of TroubleChute among Rust servers: what is it?
In the top – of all ranked servers, TroubleChute holds #13,349 for player hours over the last seven days.
02What is the player count on TroubleChute?
TroubleChute was last seen 24 days 1 hours ago and is offline at this moment.
03What Rust version is TroubleChute on?
Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for TroubleChute?
For TroubleChute, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 217.142.31.170:28015.
05Uptime and current status of TroubleChute: what are they?
Live status: TroubleChute is down; last seen 24 days 1 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 16 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on TroubleChute?
For the in-game browser, TroubleChute declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does TroubleChute show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry TroubleChute are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does TroubleChute wipe?
The record for TroubleChute holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 24 days 3 hours old.
09The map for TroubleChute: which one?
Procedural map: TroubleChute uses one generated by the game.
10Which rules apply on TroubleChute, and what settings?
You will not find a gather rate in the name TroubleChute. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11To join TroubleChute, what must you do?
Press F1 in Rust and enter client.connect 217.142.31.170:28015, or click Launch Rust here to open Rust via Steam and join.