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Offlinechecked 13d ago · scouted since 18 Sep 2026

RustCommerce-POC-Inbound

Modded oxide
Join server
Evaluation 38 Bronze #16,841 on player hours
Players now
0/1
0% full
7-day average
0
peak –
Rank
#16,841
▼ 1010 this week
Wiped
13d 19h
ago · 26 Sep, 12:28 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing28Uptime–Performance–Wipe hold–Momentum47
Populationno average yet –
Standing#16,841 on player hours 28
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,010 places this week 47

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
15.1 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 11 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
26 Sep Sat 12:28 0 running
11 Sep Fri 09:03 1 before 15.1 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
217.119.77.167:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
26 Sep 2026, 12:28 UTC
Hostname
–
First seen
18 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp1Max players Capacity: 1.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs163207Build This server runs build 163207.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of RustCommerce-POC-Inbound among Rust servers: what is it?

In the top 72% of all ranked servers, RustCommerce-POC-Inbound holds #16,841 for player hours over the last seven days.

02What is the player count on RustCommerce-POC-Inbound?

Offline: RustCommerce-POC-Inbound last responded 13 days 11 hours ago.

About Server
03What Rust version is RustCommerce-POC-Inbound on?

Rust network protocol 2633 and build 163207 on Linux is what RustCommerce-POC-Inbound runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find RustCommerce-POC-Inbound physically?

There is no region published by RustCommerce-POC-Inbound. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 217.119.77.167:28015 is its address.

05Uptime and current status of RustCommerce-POC-Inbound: what are they?

Currently offline: RustCommerce-POC-Inbound; last seen 13 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 18 September 2026.

Lists & Tags
06The tags on RustCommerce-POC-Inbound: what do they mean?

The server browser reads these tags from RustCommerce-POC-Inbound: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163207 (Build): This server runs build 163207; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does RustCommerce-POC-Inbound appear?

RustCommerce-POC-Inbound appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does RustCommerce-POC-Inbound wipe?

RustCommerce-POC-Inbound does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 13 days 19 hours old.

09What does RustCommerce-POC-Inbound look like on wipe day?

0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.

Settings & Rules
10Map selection on RustCommerce-POC-Inbound: what is it?

Procedural map: RustCommerce-POC-Inbound uses one generated by the game.

11The rules and settings of RustCommerce-POC-Inbound: what are they?

The name RustCommerce-POC-Inbound does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Joining Steps
12What is the process to join RustCommerce-POC-Inbound?

To connect, open Rust, press F1, and enter client.connect 217.119.77.167:28015. You can also click Launch Rust here to open the game via Steam and join.