- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #16,003 top 70%
- Wiped
- 8d 2h ago · 2 Oct, 07:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 0 | |
|---|---|---|
| Standing#16,003 on player hours | 30 | |
| Uptime6 of the last 48 hours | 12 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 217.118.78.231:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 07:53 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked586/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked464/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked446/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked247/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked330/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked372/425
Briefing
quick answers, from the figures on this page01Where does nameserver sit in the rankings?
In the top 70% of all ranked servers, nameserver holds #16,003 for player hours over the last seven days.
02Current population on nameserver: how busy is it?
Right now nameserver is not online; its last appearance was 16 hours ago. It has averaged 0 players across the last seven days.
03Version of Rust on nameserver: which one?
Version for nameserver: Rust network protocol 2634 and build 166494 on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for nameserver?
There is no region published by nameserver. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 217.118.78.231:28015 is its address.
05How reliable is nameserver, and is it online?
Currently offline: nameserver; last seen 16 hours ago. 9 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on nameserver?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set nameserver publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does nameserver show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry nameserver are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08nameserver wipes on what schedule?
Too few wipes are recorded for nameserver to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 8 days 2 hours old.
09Map selection on nameserver: what is it?
Procedural map: nameserver uses one generated by the game.
10Which rules apply on nameserver, and what settings?
The name nameserver does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join nameserver, what must you do?
To connect, open Rust, press F1, and enter client.connect 217.118.78.231:28015. You can also click Launch Rust here to open the game via Steam and join.