HMAORUST|Classic +
- Players now
- 0/200 0% full
- 7-day average
- 1 peak 5
- Rank
- #3,974 ▲ 157 this week
- Wiped
- 9d 14h ago · 1 Oct, 19:10 UTC
- Next wipe
- 4d 9h Thu 15 Oct, 19:10 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 200 on average | 0 | |
|---|---|---|
| Standing#3,974 on player hours | 82 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance224 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 157 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 13.7 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:10 | 3 | running |
| 18 Sep | Fri 02:16 | 4 | 13.7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 217.114.180.19:28015
- Region
- –
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 19:10 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^b,^v,gmvanilla,cs167398,ts8,^o^z| Game | gmvanilla | Game mode Survival in vanilla form. |
mp200 | Max players Capacity: 200. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^b | Biweekly Two-week wipe interval. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 28 on averageUnranked13/100
- 2СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 15 on averageUnranked16/200
- 3[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 14 on averageUnranked6/100
- 435+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 9 on averageUnranked9/125
- 5RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 7 on averageUnranked8/200
- 6Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on averageUnranked2/50
Briefing
quick answers, from the figures on this page01What is the rank position of HMAORUST|Classic +?
The rank for HMAORUST|Classic + is #3,974 on seven-day player hours, in the top 18% of ranked servers.
02What is the player count on HMAORUST|Classic +?
The current population on HMAORUST|Classic + is 0, against 200 slots. The seven-day average is 1 players, with a peak of 5. The 48-hour peak time is 06:00 UTC, when it averaged 2 players.
03The Rust version for HMAORUST|Classic +: what is it?
The Rust build on HMAORUST|Classic + is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on HMAORUST|Classic +?
Average server fps for the last 48 hours was 224; the lowest was 209. 103,248 entities at peak, counting buildings and deployables. Peak memory: 3,982 MB. Players feel lag when fps drops and entities climb.
05What is the host location for HMAORUST|Classic +?
No region is published by HMAORUST|Classic +. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 217.114.180.19:28015.
06How reliable is HMAORUST|Classic +, and is it online?
Right now HMAORUST|Classic + shows as online. About 2 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on HMAORUST|Classic +?
The server browser reads these tags from HMAORUST|Classic +: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Capacity: 200; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Two-week wipe interval; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does HMAORUST|Classic + appear?
The Rust Server Now lists that carry HMAORUST|Classic + are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
09On what timetable does HMAORUST|Classic + wipe?
Its tag drives the prediction because too few of HMAORUST|Classic +'s wipes are recorded to confirm the schedule. Thursday 15 October at 19:10 UTC is when the next wipe is due. It has been running its current world for 9 days 14 hours. A wipe schedule of every two weeks appears in its tags.
10What does HMAORUST|Classic + look like on wipe day?
4 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 38 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
11Map selection on HMAORUST|Classic +: what is it?
A procedural map of size 4,300 with seed 1320960489, generated by the game, is in use on HMAORUST|Classic +. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of HMAORUST|Classic +: what are they?
You will not find a gather rate in the name HMAORUST|Classic +. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Its self-description is vanilla: pure Facepunch Rust: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
13What is the process to join HMAORUST|Classic +?
To connect, open Rust, press F1, and enter client.connect 217.114.180.19:28015. You can also click Launch Rust here to open the game via Steam and join.
