[US] ICEFUSE TEST SERVER 1
- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #16,006 ▼ 3506 this week
- Wiped
- 15h ago · 10 Oct, 03:07 UTC
- Next wipe
- 2d 8h Tue 13 Oct, 03:10 UTC
- Team limit
- 100 max weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#16,006 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 3,506 places this week | 39 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
9 on recordEvery Tuesday at 03:10 and every 3 weeks on Saturday at 03:07 UTC · high confidence
- usual gap
- 5.2 days between real wipes
- on rhythm
- 75% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 03:07 | 0 before | running |
| 6 Oct | Tue 03:10 | 0 | – |
| 1 Oct FW | Thu 18:01 | 1 | 4.4 days |
| 29 Sep | Tue 03:09 | 0 | 2.6 days |
| 28 Sep | Mon 17:02 | 1 | 0.4 days |
| 24 Sep | Thu 11:23 | 0 | 4.2 days |
| 22 Sep | Tue 03:09 | 0 | 2.3 days |
| 19 Sep | Sat 03:09 | 0 | 3 days |
| 15 Sep | Tue 03:09 | 0 | 4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 216.39.240.61:28012
- Region
- –
- Max players
- 100
- Group limit
- 100 max
- Wipe schedule
- weekly
- Last wipe
- 10 Oct 2026, 03:07 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2635,^z,^y,^w,^d,^i,gmvanilla,cs167519,ts100| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp100 | Max players Slot count: 100. | |
ts100 | Group limit You can have at most 100 in a team. | |
v2635 | Protocol Your game must run protocol 2635. | |
cs167519 | Build This server runs build 167519. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^w | Weekly Wipes weekly. |
| Gameplay | ^d | Combat training Practise aim and PvP; the loot comes supplied. |
^i | Battlefield PvP runs fast here, with kits and boosted rates. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
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- 3[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 34 on averageUnranked54/100
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Briefing
quick answers, from the figures on this page01What is the rank position of [US] ICEFUSE TEST SERVER 1?
In the top 70% of all ranked servers, [US] ICEFUSE TEST SERVER 1 holds #16,006 for player hours over the last seven days.
02Current population on [US] ICEFUSE TEST SERVER 1: how busy is it?
0 of 100 slots are filled on [US] ICEFUSE TEST SERVER 1 at this moment. 0 players is the seven-day average.
03What Rust version is [US] ICEFUSE TEST SERVER 1 on?
Version for [US] ICEFUSE TEST SERVER 1: Rust network protocol 2635 and build 167519 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of [US] ICEFUSE TEST SERVER 1: is it smooth?
Average server fps for the last 48 hours was 30; the lowest was 30. Entities peaked at 33,877, including buildings, deployables and all other world objects. Memory usage reached 2,273 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find [US] ICEFUSE TEST SERVER 1 physically?
No region tag is published by [US] ICEFUSE TEST SERVER 1, yet its name indicates North America. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 216.39.240.61:28012.
06Current online status and reliability of [US] ICEFUSE TEST SERVER 1: what is the data?
Right now [US] ICEFUSE TEST SERVER 1 shows as online. About 12 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07The tags on [US] ICEFUSE TEST SERVER 1: what do they mean?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts100 (Group limit): You can have at most 100 in a team; v2635 (Protocol): Your game must run protocol 2635; cs167519 (Build): This server runs build 167519; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^w (Weekly): Wipes weekly; ^d (Combat training): Practise aim and PvP; the loot comes supplied; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins: that is the tag set [US] ICEFUSE TEST SERVER 1 publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does [US] ICEFUSE TEST SERVER 1 show up in Rust Server Now lists and filters?
These Rust Server Now lists include [US] ICEFUSE TEST SERVER 1: Modded Rust servers, Combat training servers by live count, Battlefield Rust servers: live population and wipes and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
09[US] ICEFUSE TEST SERVER 1 wipes on what schedule?
Wipes on [US] ICEFUSE TEST SERVER 1 follow a every Tuesday at 03:10 and every 3 weeks on Saturday at 03:07 UTC rhythm. Expect the next wipe on Tuesday 13 October at 03:10 UTC. This world is 15 hours old. A weekly wipe schedule is published in its tags.
10What does [US] ICEFUSE TEST SERVER 1 look like on wipe day?
The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 2.
11The map for [US] ICEFUSE TEST SERVER 1: which one?
The map on [US] ICEFUSE TEST SERVER 1 is procedural, size 3,250 with seed 1466733070, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Wiped 15 hours ago.
12Which rules apply on [US] ICEFUSE TEST SERVER 1, and what settings?
No gather rate appears in the name [US] ICEFUSE TEST SERVER 1. A maximum of 100 players per group is set. This server runs combat training, loot is given out for aim and PvP practice. Modded is its browser category: plugins or settings change the game. Carbon plugins are running. Valve's VAC anti-cheat is active.
13What is the process to join [US] ICEFUSE TEST SERVER 1?
In Rust, press F1 and run client.connect 216.39.240.61:28012; or use Launch Rust on this page to connect through Steam. https://icefuse.com/ is where its website lives.
![Map of [US] ICEFUSE TEST SERVER 1](/servers/216.39.240.61:28017/map.webp?v=4a4bb3a2ba)