RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
- Players now
- 13/101 13% full
- 7-day average
- 4 peak 15
- Rank
- #1,722 ▼ 243 this week
- Wiped
- 1d 5h ago · 9 Oct, 13:50 UTC
- Next wipe
- 5d 18h Fri 16 Oct, 13:50 UTC
- Team limit
- 8 weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population4 of 101 on average | 4 | |
|---|---|---|
| Standing#1,722 on player hours | 92 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance48 server fps on average | 80 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 243 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 14 players.
Daily average and peak, UTC.
Wipe record
4 on recordEvery Friday at 13:50 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 12 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 13:50 | 3 before | running |
| 1 Oct FW | Thu 18:08 | 13 | 7.8 days |
| 25 Sep | Fri 15:11 | 11 | 6.1 days |
| 18 Sep | Fri 14:02 | 12 | 7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 216.39.240.13:28048
- Region
- –
- Max players
- 101
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 9 Oct 2026, 13:50 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp101 | Max players Slot count: 101. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Wipe schedule | ^w | Weekly The wipe comes each week. |
| Gameplay | ^r | Roleplay This server runs roleplay. |
^p | PvE You won't fight other players - the world is what kills you. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 6 on averageUnranked7/101
- 2RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 2 on averageUnranked1/100
- 3[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 6 on averageUnranked9/50
- 4CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on averageUnranked6/100
- 5RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100x · weekly · 2 on averageUnranked8/101
- 6RGN 100x PvE [Events|Purge|Zombies|SkillTree]EU · groups of 8+ · 100x · weekly · 2 on averageUnranked4/100
Briefing
quick answers, from the figures on this page01Ranking of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] among Rust servers: what is it?
In the top 8% of all ranked servers, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] holds #1,722 for player hours over the last seven days.
02How many players are on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] right now?
Right now, 13 players occupy the 101 slots on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. The seven-day average is 4 players, with a peak of 15. Between the last 48 hours, 14:00 UTC saw the highest average: 12 players.
03What Rust version is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] on?
The Rust build on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is network protocol 2634 and build 167398, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] good?
Average server fps for the last 48 hours was 48; the lowest was 31. 268,628 entities at peak, counting buildings and deployables. Peak memory: 5,646 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] physically?
No region is published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 216.39.240.13:28048.
06How reliable is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], and is it online?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] reports online at this moment. About 8 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: what do they mean?
The server browser reads these tags from RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Survival in the standard Rust format; mp101 (Max players): Slot count: 101; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^w (Weekly): The wipe comes each week; ^r (Roleplay): This server runs roleplay; ^p (PvE): You won't fight other players - the world is what kills you; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers with gather rate above 10x, Modded Rust servers, Rust PvE servers, ranked by population, Roleplay Rust servers and Rust servers with zombie in the name. Under these filters, it appears on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x; Players now: At least 10.
09RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wipes on what schedule?
The wipe rhythm for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:50 UTC. Expect the next wipe on Friday 16 October at 13:50 UTC. It has been running its current world for 29 hours. A weekly wipe schedule is published in its tags.
10What does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] look like on wipe day?
The average busiest point of its recent wipes was 12 players. 45 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
11What map is running on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
The map on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500 with seed 1439356739, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: fantomasx.
12Which rules apply on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], and what settings?
Its name carries a 100000x gather rate for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. 8 players per group is the default and the limit here. roleplay is the game mode, roleplay: towns, jobs and their rules. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. Valve's VAC anti-cheat is active.
13Joining RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: what are the steps?
To connect, open Rust, press F1, and enter client.connect 216.39.240.13:28048. You can also click Launch Rust here to open the game via Steam and join. https://rust-gaming-nation.netlify.app/ is where its website lives.
![Map of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]](/servers/216.39.240.13:28045/map.webp?v=bd33b521b1)