Rust Server Now
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Offlinechecked 7d ago · scouted since 13 Sep 2026

Development Test Server

Modded vanillaoxide
Join server
Evaluation 27 Bronze #15,958 on player hours
Players now
0/100
0% full
7-day average
0
peak –
Rank
#15,958
▲ 581 this week
Wiped
8d 0h
ago · 2 Oct, 22:13 UTC
Next wipe
25d 20h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold0Momentum52
Populationno average yet –
Standing#15,958 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold0% of wipes kept half their crowd 0
Momentumup 581 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe
Thursday 5 November19:00 UTC · in 25d 20h

The force wipe · high confidence

usual gap
9.6 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 22:13 0 running
23 Sep Wed 08:32 1 9.6 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Development Test Server
Map
Procedural Map
Size
4000
Seed
560908955
Open on RustMaps
Address
216.225.150.192:27020
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
monthly
Last wipe
2 Oct 2026, 22:13 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp100Max players Capacity: 100.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166652Build This server runs build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Wipe schedule^mMonthly Monthly wipes, timed to Facepunch's force wipe.
Difficulty^vVanilla No altered rates, kits or rules - exactly what Facepunch ships.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does Development Test Server sit in the rankings?

The rank for Development Test Server is #15,958 on seven-day player hours, in the top 70% of ranked servers.

02Current population on Development Test Server: how busy is it?

Right now Development Test Server is not online; its last appearance was 7 days 22 hours ago.

About Server
03Version of Rust on Development Test Server: which one?

Version for Development Test Server: Rust network protocol 2634 and build 166652 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of Development Test Server: where?

For Development Test Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 216.225.150.192:27020 is its address.

05How reliable is Development Test Server, and is it online?

Right now Development Test Server shows as offline; last seen 7 days 22 hours ago. It was up 1% of the time over the last 7 full days: 1 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Lists & Tags
06What is the meaning of each tag on Development Test Server?

The server browser reads these tags from Development Test Server: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Development Test Server show up in Rust Server Now lists and filters?

Development Test Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe data
08Development Test Server wipes on what schedule?

Development Test Server takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 8 days have passed since its current world began. The tags list monthly wipes.

09On wipe day, what changes for Development Test Server?

0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Server Rules
10The map for Development Test Server: which one?

The map on Development Test Server is procedural, size 4,000 with seed 560908955, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11The rules and settings of Development Test Server: what are they?

The name Development Test Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules - exactly what Facepunch ships. Valve's VAC anti-cheat is active.

How to join
12What is the process to join Development Test Server?

Press F1 in Rust and enter client.connect 216.225.150.192:27020, or click Launch Rust here to open Rust via Steam and join.