- Players now
- 1/500 0% full
- 7-day average
- 1 peak 1
- Rank
- #13,870 ▼ 1114 this week
- Wiped
- 7d 9h ago · 3 Oct, 04:33 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 500 on average | 0 | |
|---|---|---|
| Standing#13,870 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,114 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 216.213.1.148:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 04:33 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked592/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked574/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked589/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked227/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked397/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked419/450
Briefing
quick answers, from the figures on this page01What is the rank position of FNS?
In the top 61% of all ranked servers, FNS holds #13,870 for player hours over the last seven days.
02Current population on FNS: how busy is it?
FNS was last seen 7 days 8 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 1.
03What Rust version is FNS on?
The Rust build on FNS is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for FNS?
No region is published by FNS. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 216.213.1.148:28015.
05Uptime and current status of FNS: what are they?
Right now FNS shows as offline; last seen 7 days 8 hours ago. 0 of 144 hours up in the last 6 full days; that is 0%. 3 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on FNS?
For the in-game browser, FNS declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): The server holds 500; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does FNS appear?
These Rust Server Now lists include FNS: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08FNS wipes on what schedule?
FNS does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 9 hours.
09Map selection on FNS: what is it?
A procedural map, generated by the game, is in use on FNS.
10The rules and settings of FNS: what are they?
No gather rate appears in the name FNS. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11What is the process to join FNS?
To connect, open Rust, press F1, and enter client.connect 216.213.1.148:28015. You can also click Launch Rust here to open the game via Steam and join.