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Onlinechecked 10m ago · scouted since 15 Sep 2026

Jimmy's Test Server

Community
Join server
Evaluation 48 Bronze #6,214 on player hours
Players now
0/10
0% full
7-day average
0
peak 1
Rank
#6,214
▲ 781 this week
Wiped
8d 15h
ago · 2 Oct, 02:17 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population3Standing73Uptime62Performance–Wipe hold–Momentum56
Population0 of 10 on average 3
Standing#6,214 on player hours 73
Uptime30 of the last 48 hours 62
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 781 places this week 56

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75119:0001:0007:0012:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 02:17 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
216.212.241.50:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 02:17 UTC
Hostname
–
First seen
15 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does Jimmy's Test Server sit in the rankings?

In the top 27% of all ranked servers, Jimmy's Test Server holds #6,214 for player hours over the last seven days.

02What is the player count on Jimmy's Test Server?

The current population on Jimmy's Test Server is 0, against 10 slots. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 05:00 UTC, when it averaged 1 players.

Server Info
03Version of Rust on Jimmy's Test Server: which one?

Version for Jimmy's Test Server: Rust network protocol 2634 and build 166494 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find Jimmy's Test Server physically?

No region is published by Jimmy's Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 216.212.241.50:28015.

05Uptime and current status of Jimmy's Test Server: what are they?

Jimmy's Test Server reports online at this moment. It was up 53% of the time over the last 7 full days: 89 of 168 hours. 15 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06The tags on Jimmy's Test Server: what do they mean?

The server browser reads these tags from Jimmy's Test Server: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Jimmy's Test Server show up in Rust Server Now lists and filters?

Jimmy's Test Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does Jimmy's Test Server wipe?

The record for Jimmy's Test Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 8 days 15 hours old.

09On wipe day, what changes for Jimmy's Test Server?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.

Server Rules
10Map selection on Jimmy's Test Server: what is it?

Procedural map: Jimmy's Test Server uses one generated by the game.

11The rules and settings of Jimmy's Test Server: what are they?

No gather rate appears in the name Jimmy's Test Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is disabled.

Join Info
12What is the process to join Jimmy's Test Server?

Press F1 in Rust and enter client.connect 216.212.241.50:28015, or click Launch Rust here to open Rust via Steam and join.