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Onlinechecked 11m ago · scouted since 27 Sep 2026

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x

Modded 3x oxide
Join server Website
Evaluation 73 Silver #2,299 on player hours
Players now
2/100
2% full
7-day average
3
peak 5
Rank
#2,299
▲ 588 this week
Wiped
8d 21h
ago · 1 Oct, 21:06 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population3Standing90Uptime81Performance100Wipe hold100Momentum63
Population3 of 100 on average 3
Standing#2,299 on player hours 90
Uptime39 of the last 48 hours 81
Performance101 server fps on average 100
Wipe hold100% of wipes kept half their crowd 100
Momentumup 588 places this week 63

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123419:0003:0018:0002:0009:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
4.7 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 21:06 4 running
27 Sep Sun 04:56 3 4.7 days

Performance

05010015020019:0003:0018:0002:0009:0017:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x
Map
Procedural Map
Size
4500
Seed
519317
Open on RustMaps
Address
216.173.119.204:28080
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 21:06 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp100Max players Slot count: 100.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build This server runs build 166494.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

In the top 10% of all ranked servers, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x holds #2,299 for player hours over the last seven days.

02What is the player count on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The current population on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is 2, against 100 slots. Averaging 3 players over seven days, it peaked at 5. Its busiest point in the last 48 hours was 20:00 UTC, averaging 4 players.

Server Info
03The Rust version for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: what is it?

Rust network protocol 2634 and build 166494 on Windows is what Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x runs. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Server fps over the last 48 hours: 101 average, 83 lowest. Entities peaked at 124,854, including buildings, deployables and all other world objects. Peak memory: 6,829 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x physically?

There is no region published by Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 216.173.119.204:28080.

06Uptime and current status of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: what are they?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x reports online at this moment. The last restart happened around 25 hours ago, according to uptime. 160 of 168 hours up in the last 7 full days; that is 95%. First seen by Rust Server Now on 27 September 2026.

Tags & Lists
07How should you read the tags on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The server browser reads these tags from Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x are: 3x Rust servers: live list and Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Wipe Info
09On what timetable does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipe?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 21 hours have passed since its current world began.

10What does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x look like on wipe day?

4 players on average marked the busiest point of its recent wipes. 46 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.

Settings & Rules
11Map selection on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: what is it?

For Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, the map is procedural at size 4,500 with seed 519317, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12Which rules apply on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, and what settings?

A 3x gather rate is what Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x lists in its name. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Join Info
13What is the process to join Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

In Rust, press F1 and run client.connect 216.173.119.204:28080; or use Launch Rust on this page to connect through Steam. https://piratescoverust.com is where its website lives.