Winners vs Whiners | Deathmatch • Instant Respawn • Arenas
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 3
- Rank
- #9,603 ▲ 877 this week
- Wiped
- 7d 14h ago · 2 Oct, 05:14 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#9,603 on player hours | 58 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance162 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 877 places this week | 55 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 05:14 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 216.128.158.76:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 05:14 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^c,^d,^i,^k,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^c | Creative No gathering required - just build in this sandbox. |
^d | Combat training Practise aim and PvP; the loot comes supplied. | |
^i | Battlefield Quick PvP, kits ready and rates high. | |
^k | Build server Design and practise base builds. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 72 on averageUnranked122/999
- 2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 63 on averageUnranked80/999
- 3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 47 on averageUnranked16/150
- 4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on averageUnranked12/100
- 5KoalaKopters - Minicopter / Helicopter Traininggroups of 8+ · 16 on averageUnranked21/100
- 6Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 16 on averageUnranked18/150
Briefing
quick answers, from the figures on this page01Where does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas sit in the rankings?
The rank for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is #9,603 on seven-day player hours, in the top 42% of ranked servers.
02How many players are on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas right now?
The current population on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is 0, against 100 slots. Its seven-day average is 0 players; the peak is 3. The 48-hour peak time is 18:00 UTC, when it averaged 0 players.
03Version of Rust on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: which one?
Rust network protocol 2634 and build 166494 on Linux is what Winners vs Whiners | Deathmatch • Instant Respawn • Arenas runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: is it smooth?
For the last 48 hours, average server fps was 162, with a minimum of 64. 46,142 entities at peak, counting buildings and deployables. Peak memory: 4,105 MB. Players feel lag when fps drops and entities climb.
05Location of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: where?
For Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 216.128.158.76:28015 is its address.
06Uptime and current status of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: what are they?
Right now Winners vs Whiners | Deathmatch • Instant Respawn • Arenas shows as online. Reported uptime puts the last restart at roughly 6 days 18 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
For the in-game browser, Winners vs Whiners | Deathmatch • Instant Respawn • Arenas declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^c (Creative): No gathering required - just build in this sandbox; ^d (Combat training): Practise aim and PvP; the loot comes supplied; ^i (Battlefield): Quick PvP, kits ready and rates high; ^k (Build server): Design and practise base builds; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas appear?
The Rust Server Now lists that carry Winners vs Whiners | Deathmatch • Instant Respawn • Arenas are: Modded Rust servers, Combat training servers by live count, Battlefield Rust servers: live population and wipes, Best Rust build servers and Rust creative servers: live stats. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Winners vs Whiners | Deathmatch • Instant Respawn • Arenas wipes on what schedule?
The record for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 7 days 14 hours old.
10On wipe day, what changes for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked.
11The map for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: which one?
For Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, the map is procedural at size 3,000 with seed 276498425, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: what are they?
The name Winners vs Whiners | Deathmatch • Instant Respawn • Arenas does not state a gather rate. The game's default group limit of 8 players applies. combat training is the game mode, loot is given out for aim and PvP practice. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13What is the process to join Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
In Rust, press F1 and run client.connect 216.128.158.76:28015; or use Launch Rust on this page to connect through Steam. https://discord.com/invite/w5XKYYdd8Z is where its website lives.
