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Offlinechecked 6d ago · scouted since 13 Sep 2026

Ray and Tina

Community
Join server
Evaluation 47 Bronze #6,707 on player hours
Players now
2/30
7% full
7-day average
2
peak 2
Rank
#6,707
▼ 1928 this week
Wiped
6d 22h
ago · 4 Oct, 02:59 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population6Standing70Uptime–Performance–Wipe hold75Momentum36
Population2 of 30 on average 6
Standing#6,707 on player hours 70
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold75% of wipes kept half their crowd 75
Momentumdown 1,928 places this week 36

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

7 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
75%
else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 02:59 2 running
2 Oct Fri 00:26 2 2.1 days
27 Sep Sun 23:02 2 4.1 days
20 Sep Sun 19:28 2 7.1 days
16 Sep Wed 18:16 2 4.1 days
15 Sep Tue 01:54 3 1.7 days
14 Sep Mon 00:17 3 1.1 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Ray and Tina
Map
Procedural Map
Size
2850
Seed
115612
Open on RustMaps
Address
216.105.171.156:28015
Region
–
Max players
30
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 02:59 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp30,ptrak,$r?,v2634,gmrust,cs166494,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp30Max players The server holds 30.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166494Build Build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Ray and Tina among Rust servers: what is it?

In the top 30% of all ranked servers, Ray and Tina holds #6,707 for player hours over the last seven days.

02How many players are on Ray and Tina right now?

Right now Ray and Tina is not online; its last appearance was 6 days 1 hours ago. Averaging 2 players over seven days, it peaked at 2.

Server Info
03Version of Rust on Ray and Tina: which one?

Version for Ray and Tina: Rust network protocol 2634 and build 166494 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Location of Ray and Tina: where?

For Ray and Tina, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 216.105.171.156:28015.

05How reliable is Ray and Tina, and is it online?

Currently offline: Ray and Tina; last seen 6 days 1 hours ago. It was up 8% of the time over the last 7 full days: 13 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
06What is the meaning of each tag on Ray and Tina?

The server browser reads these tags from Ray and Tina: gmrust (Game mode): Standard Rust survival is the game mode; mp30 (Max players): The server holds 30; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Ray and Tina appear?

The Rust Server Now lists that carry Ray and Tina are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08On what timetable does Ray and Tina wipe?

No next wipe can be predicted: Ray and Tina wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 6 days 22 hours old.

09On wipe day, what changes for Ray and Tina?

The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 75% of its recent wipes. In the other cases, the crowd fell below half by day 3.

Rules & Settings
10The map for Ray and Tina: which one?

A procedural map of size 2,850 with seed 115612, generated by the game, is in use on Ray and Tina. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11The rules and settings of Ray and Tina: what are they?

The name Ray and Tina does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

How to join
12To join Ray and Tina, what must you do?

In Rust, press F1 and run client.connect 216.105.171.156:28015; or use Launch Rust on this page to connect through Steam.