Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree
- Players now
- 0/30 0% full
- 7-day average
- 1 peak 5
- Rank
- #3,714 ▼ 138 this week
- Wiped
- 7d 11h ago · 3 Oct, 03:12 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 10 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 30 on average | 3 | |
|---|---|---|
| Standing#3,714 on player hours | 84 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance99 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 138 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 days between real wipes
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 03:12 | 5 | running |
| 1 Oct FW | Thu 18:18 | 5 | 1.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 216.105.171.155:28015
- Region
- –
- Max players
- 30
- Group limit
- 10 max
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 03:12 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp30,ptrak,$r?,v2634,gmrust,cs166494,ts10,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp30 | Max players The server holds 30. | |
ts10 | Group limit Teams cap at 10. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build Build 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 679 on averageUnranked1035/1050
- 2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 537 on averageUnranked790/800
- 3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 351 on averageUnranked579/700
- 4Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 342 on averageUnranked464/490
- 5EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 312 on averageUnranked496/515
- 6Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 311 on averageUnranked141/150
Briefing
quick answers, from the figures on this page01Ranking of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree among Rust servers: what is it?
The rank for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is #3,714 on seven-day player hours, in the top 16% of ranked servers.
02How many players are on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree right now?
The current population on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is 0, against 30 slots. Its seven-day average is 1 players; the peak is 5. The 48-hour peak time is 03:00 UTC, when it averaged 3 players.
03What Rust version is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree on?
The Rust build on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is network protocol 2634 and build 166494, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
Average server fps for the last 48 hours was 99; the lowest was 14. 104,725 entities at peak, counting buildings and deployables. Peak memory: 2,936 MB. Players feel lag when fps drops and entities climb.
05Where can you find Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree physically?
No region is published by Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 216.105.171.155:28015.
06Uptime and current status of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: what are they?
Live status: Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is up. The last restart happened around 6 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
For the in-game browser, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp30 (Max players): The server holds 30; ts10 (Group limit): Teams cap at 10; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree appear?
The Rust Server Now lists that carry Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree are: 2× Rust servers, ranked live and Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
09On what timetable does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree wipe?
The record for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 7 days 11 hours old.
10What happens on wipe day for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
On average, 5 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
11What map is running on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
A procedural map of size 4,000 with seed 170709633, generated by the game, is in use on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, and what settings?
A 2x gather rate is what Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree lists in its name. A maximum of 10 players per group is set. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13What is the process to join Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
In Rust, press F1 and run client.connect 216.105.171.155:28015; or use Launch Rust on this page to connect through Steam.
