Rust Server Now
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Offlinechecked 17d ago · scouted since 22 Sep 2026

Server_216_DevBlog

Modded
Join server
Evaluation 42 Bronze #15,460 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,460
▲ 304 this week
Wiped
17d 13h
ago · 22 Sep, 16:39 UTC
Next wipe
–
not predictable yet
Team limit
not published
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing33Uptime–Performance–Wipe hold–Momentum51
Populationno average yet –
Standing#15,460 on player hours 33
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 304 places this week 51

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
213.5.195.22:28015
Region
–
Max players
10
Group limit
not published
Wipe schedule
–
Last wipe
22 Sep 2026, 16:39 UTC
Hostname
–
First seen
22 Sep 2026

Server tags

what each tag it publishes means · mp10,v2180,hdf93daba,stok,gmrust,oxide,modded
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
v2180Protocol Protocol 2180: match it to join.
Mods and accessoxideOxide This server uses Oxide (uMod) for plugins.
moddedModded Modded listing: plugins or settings make the difference.
Otherhdf93dabaCustom tag Not part of the standard tag set - the owner or a plugin put it there.
stokCustom tag Not part of the standard tag set - the owner or a plugin put it there.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of Server_216_DevBlog?

In the top 67% of all ranked servers, Server_216_DevBlog holds #15,460 for player hours over the last seven days.

02What is the player count on Server_216_DevBlog?

Offline: Server_216_DevBlog last responded 17 days 13 hours ago.

Server details
03What Rust version is Server_216_DevBlog on?

Version for Server_216_DevBlog: Rust network protocol 2180 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of Server_216_DevBlog: where?

There is no region published by Server_216_DevBlog. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 213.5.195.22:28015.

05Current online status and reliability of Server_216_DevBlog: what is the data?

Currently offline: Server_216_DevBlog; last seen 17 days 13 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 22 September 2026.

Lists & Tags
06How should you read the tags on Server_216_DevBlog?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; v2180 (Protocol): Protocol 2180: match it to join; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): Modded listing: plugins or settings make the difference; hdf93daba (Custom tag): Not part of the standard tag set - the owner or a plugin put it there; stok (Custom tag): Not part of the standard tag set - the owner or a plugin put it there: that is the tag set Server_216_DevBlog publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Server_216_DevBlog show up in Rust Server Now lists and filters?

Server_216_DevBlog appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded.

Wipe Schedule
08Server_216_DevBlog wipes on what schedule?

The record for Server_216_DevBlog holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 17 days 13 hours.

Server Rules
09The map for Server_216_DevBlog: which one?

Procedural map: Server_216_DevBlog uses one generated by the game.

10The rules and settings of Server_216_DevBlog: what are they?

You will not find a gather rate in the name Server_216_DevBlog. No group limit is published. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Valve's VAC anti-cheat is not active.

Join Info
11Joining Server_216_DevBlog: what are the steps?

Press F1 in Rust and enter client.connect 213.5.195.22:28015, or click Launch Rust here to open Rust via Steam and join.