- Players now
- 0/5 0% full
- 7-day average
- 1 peak 1
- Rank
- #7,441 top 33%
- Wiped
- 6d 5h ago · 4 Oct, 13:52 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 5 on average | 13 | |
|---|---|---|
| Standing#7,441 on player hours | 67 | |
| Uptime9 of the last 48 hours | 19 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 213.5.195.218:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 13:52 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 445 on averageUnranked556/575
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 422 on averageUnranked550/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 409 on averageUnranked420/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 351 on averageUnranked422/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked470/500
Briefing
quick answers, from the figures on this page01What is the rank position of ServerName?
In the top 33% of all ranked servers, ServerName holds #7,441 for player hours over the last seven days.
02Current population on ServerName: how busy is it?
Right now ServerName is not online; its last appearance was 4 hours ago. Averaging 1 players over seven days, it peaked at 1. The 48-hour peak time is 08:00 UTC, when it averaged 1 players.
03Version of Rust on ServerName: which one?
The Rust build on ServerName is network protocol 2634 and build 167398, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of ServerName: where?
No region is published by ServerName. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 213.5.195.218:28015.
05Uptime and current status of ServerName: what are they?
Live status: ServerName is down; last seen 4 hours ago. Over the last 5 full days, 9 of 120 hours were online, or 8%. First seen by Rust Server Now on 4 October 2026.
06What is the meaning of each tag on ServerName?
For the in-game browser, ServerName declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does ServerName show up in Rust Server Now lists and filters?
ServerName appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does ServerName wipe?
Too few wipes are recorded for ServerName to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 6 days 5 hours have passed since its current world began.
09The map for ServerName: which one?
Procedural map: ServerName uses one generated by the game.
10The rules and settings of ServerName: what are they?
The name ServerName does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join ServerName?
To connect, open Rust, press F1, and enter client.connect 213.5.195.218:28015. You can also click Launch Rust here to open the game via Steam and join.