- Players now
- 0/500 0% full
- 7-day average
- 0 peak –
- Rank
- #15,490 ▲ 360 this week
- Wiped
- 16d 17h ago · 23 Sep, 06:49 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,490 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 360 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 213.49.95.17:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 23 Sep 2026, 06:49 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp500 | Max players Slot count: 500. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 477 on averageUnranked342/375
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked360/400
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 457 on averageUnranked319/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked423/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 382 on averageUnranked206/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 335 on averageUnranked289/450
Briefing
quick answers, from the figures on this page01Where does RustRelay Test sit in the rankings?
The rank for RustRelay Test is #15,490 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on RustRelay Test?
Right now RustRelay Test is not online; its last appearance was 16 days 11 hours ago.
03What Rust version is RustRelay Test on?
Version for RustRelay Test: Rust network protocol 2633 and build 165217 on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for RustRelay Test?
For RustRelay Test, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 213.49.95.17:28015.
05How reliable is RustRelay Test, and is it online?
Currently offline: RustRelay Test; last seen 16 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 23 September 2026.
06How should you read the tags on RustRelay Test?
gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set RustRelay Test publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does RustRelay Test appear?
These Rust Server Now lists include RustRelay Test: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does RustRelay Test wipe?
RustRelay Test does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 16 days 17 hours.
09What map is running on RustRelay Test?
A procedural map, generated by the game, is in use on RustRelay Test.
10Which rules apply on RustRelay Test, and what settings?
The name RustRelay Test does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11To join RustRelay Test, what must you do?
To connect, open Rust, press F1, and enter client.connect 213.49.95.17:28015. You can also click Launch Rust here to open the game via Steam and join.