Island test (private)
- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #10,365 top 46%
- World resets
- 6× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 6 | |
|---|---|---|
| Standing#10,365 on player hours | 54 | |
| Uptime8 of the last 48 hours | 17 | |
| Performance59 server fps on average | 99 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
6 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 12 Oct | Mon 07:23 | 1 before | – |
| 12 Oct | Mon 07:01 | 1 before | – |
| 12 Oct | Mon 06:51 | 0 before | – |
| 12 Oct | Mon 06:45 | 0 before | – |
| 12 Oct | Mon 06:37 | 1 before | – |
| 12 Oct | Mon 06:21 | 1 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 46% of all ranked servers, top 77% in EU, #535 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 213.246.39.157:27112
- Region
- EU
- Max players
- 10
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 12 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,EU,gmrust,cs167398,sc2,ts4,^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
| Region | EU | Europe The browser files it under Europe. |
| Other | sc2 | Custom tag Not part of the standard tag set - the owner or a plugin put it there. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1X4C.RU — Классический СерверEU · groups of 8+ · 89 on averageUnranked117/500
- 2Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked50/100
- 3[EU] Xcretion 150 Island's Server - Random ItemsEU · groups of 6 · monthly · 11 on averageUnranked2/140
- 4EU Hub 01EU · groups of 1000+ · 11 on averageUnranked7/3300
- 5FRESH RUST | CLASSIC | ДЛЯ НОВИЧКОВEU · groups of 5 · monthly · 1 on averageUnranked0/200
- 6RUST ПЕТРОВИЧ|Х2 Для новичков |КонвойEU · groups of 8+ · biweekly · 1 on averageUnranked3/120
Briefing
quick answers, from the figures on this page01Ranking of Island test (private) among Rust servers: what is it?
The seven-day player-hour rank for Island test (private) is #10,365, top 46% of all ranked servers and #2,222 in Europe. The quad group places it at #535.
02How many players are on Island test (private) right now?
1 of 10 slots are filled on Island test (private) at this moment. Averaging 1 players over seven days, it peaked at 1. Between the last 48 hours, 09:00 UTC saw the highest average: 1 players.
03What Rust version is Island test (private) on?
Rust network protocol 2634 and build 167398 on Linux is what Island test (private) runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on Island test (private)?
Average server fps for the last 48 hours was 59; the lowest was 54. 9,689 entities at peak, counting buildings and deployables. The maximum memory used was 1,755 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for Island test (private)?
With a EU tag, Island test (private) places itself in Europe. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 213.246.39.157:27112.
06Current online status and reliability of Island test (private): what is the data?
Right now Island test (private) shows as online. The last restart happened around 4 hours ago, according to uptime. First seen by Rust Server Now on 12 October 2026.
07The tags on Island test (private): what do they mean?
For the in-game browser, Island test (private) declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; EU (Europe): The browser files it under Europe; sc2 (Custom tag): Not part of the standard tag set - the owner or a plugin put it there. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Island test (private) appear?
These Rust Server Now lists include Island test (private): Best EU Rust servers and Modded Rust servers. It appears on the server list when you apply these filters: Region: Europe; Type: Modded; Server tag: Modded ^z; Group limit: Quad; Last wipe: In the last 24 hours.
09On what timetable does Island test (private) wipe?
A new world appears on Island test (private) every few hours; with no wipe schedule, none of those resets is recorded as a wipe.
10What map is running on Island test (private)?
For Island test (private), the map is procedural at size 4,500 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.
11The rules and settings of Island test (private): what are they?
No gather rate appears in the name Island test (private). 4 players is the cap for a group (quad). This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. VAC, Valve's anti-cheat, is enabled.
12Joining Island test (private): what are the steps?
In Rust, press F1 and run client.connect 213.246.39.157:27112; or use Launch Rust on this page to connect through Steam. You can find its website at https://www.rustinsomnia.com/.
