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Offlinechecked 5d ago · scouted since 13 Sep 2026

4Netplayers Rust Server MN

Community
Join server
Evaluation 27 Bronze #15,990 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,990
▲ 461 this week
Wiped
8d 22h
ago · 2 Oct, 03:35 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime–Performance–Wipe hold–Momentum51
Population0 of 10 on average 0
Standing#15,990 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 461 places this week 51

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 03:35 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of 4Netplayers Rust Server MN
Map
Procedural Map
Size
6000
Seed
1234567890
Open on RustMaps
Address
213.202.205.29:24000
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 03:35 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8
GamegmvanillaGame mode Survival in vanilla form.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166494Build Game build: 166494.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does 4Netplayers Rust Server MN sit in the rankings?

In the top 71% of all ranked servers, 4Netplayers Rust Server MN holds #15,990 for player hours over the last seven days.

02What is the player count on 4Netplayers Rust Server MN?

4Netplayers Rust Server MN was last seen 5 days 8 hours ago and is offline at this moment. It has averaged 0 players across the last seven days.

Server Info
03Version of Rust on 4Netplayers Rust Server MN: which one?

The Rust build on 4Netplayers Rust Server MN is network protocol 2634 and build 166494, on Linux. Steam updates your game so your protocol matches; that is required to join.

04Where can you find 4Netplayers Rust Server MN physically?

For 4Netplayers Rust Server MN, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 213.202.205.29:24000.

05Uptime and current status of 4Netplayers Rust Server MN: what are they?

Currently offline: 4Netplayers Rust Server MN; last seen 5 days 8 hours ago. 42 of 168 hours up in the last 7 full days; that is 25%. First seen by Rust Server Now on 13 September 2026.

Tags & Lists
06What is the meaning of each tag on 4Netplayers Rust Server MN?

For the in-game browser, 4Netplayers Rust Server MN declares the following tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does 4Netplayers Rust Server MN appear?

4Netplayers Rust Server MN appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08On what timetable does 4Netplayers Rust Server MN wipe?

The record for 4Netplayers Rust Server MN holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 8 days 22 hours old.

09On wipe day, what changes for 4Netplayers Rust Server MN?

The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in.

Settings & Rules
10Map selection on 4Netplayers Rust Server MN: what is it?

For 4Netplayers Rust Server MN, the map is procedural at size 6,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11Which rules apply on 4Netplayers Rust Server MN, and what settings?

No gather rate appears in the name 4Netplayers Rust Server MN. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.

Joining Steps
12To join 4Netplayers Rust Server MN, what must you do?

Press F1 in Rust and enter client.connect 213.202.205.29:24000, or click Launch Rust here to open Rust via Steam and join.