Rust Server Now
69,967 playing Find a server
Offlinechecked 8d ago · scouted since 1 Oct 2026

Local Staging Test

Modded oxide
Join server
Evaluation 40 Bronze #16,608 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,608
▼ 497 this week
Wiped
9d 11h
ago · 30 Sep, 21:17 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold–Momentum49
Populationno average yet –
Standing#16,608 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 497 places this week 49

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
213.193.252.202:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
30 Sep 2026, 21:17 UTC
Hostname
–
First seen
1 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166427Build Game build: 166427.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does Local Staging Test sit in the rankings?

The rank for Local Staging Test is #16,608 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on Local Staging Test?

Offline: Local Staging Test last responded 8 days 22 hours ago.

Server Info
03Version of Rust on Local Staging Test: which one?

The Rust build on Local Staging Test is network protocol 2634 and build 166427, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of Local Staging Test: where?

No region is published by Local Staging Test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 213.193.252.202:28015.

05How reliable is Local Staging Test, and is it online?

Live status: Local Staging Test is down; last seen 8 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 1 October 2026 is when Rust Server Now first saw it.

Lists & Tags
06The tags on Local Staging Test: what do they mean?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166427 (Build): Game build: 166427; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Local Staging Test publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Local Staging Test show up in Rust Server Now lists and filters?

These Rust Server Now lists include Local Staging Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does Local Staging Test wipe?

The record for Local Staging Test holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 9 days 11 hours have passed since its current world began.

Rules & Settings
09Map selection on Local Staging Test: what is it?

A procedural map, generated by the game, is in use on Local Staging Test.

10The rules and settings of Local Staging Test: what are they?

The name Local Staging Test does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

Joining Steps
11Joining Local Staging Test: what are the steps?

In Rust, press F1 and run client.connect 213.193.252.202:28015; or use Launch Rust on this page to connect through Steam.