Rust Server Now
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Offlinechecked 8d ago · scouted since 15 Sep 2026

DyingManRust

Modded oxide
Join server
Evaluation 42 Bronze #15,917 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#15,917
▲ 622 this week
Wiped
84d 13h
ago · 17 Jul, 18:43 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing31Uptime–Performance–Wipe hold–Momentum52
Populationno average yet –
Standing#15,917 on player hours 31
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 622 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of DyingManRust
Map
Procedural Map
Size
2000
Seed
481981
Open on RustMaps
Address
213.166.84.23:28080
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
17 Jul 2026, 18:43 UTC
Hostname
–
First seen
15 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Capacity: 50.
ts8Group limit The default applies: 8 to a team.
v2631Protocol Protocol 2631: match it to join.
cs158240Build Build 158240.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of DyingManRust?

In the top 69% of all ranked servers, DyingManRust holds #15,917 for player hours over the last seven days.

02How many players are on DyingManRust right now?

Offline: DyingManRust last responded 8 days ago.

About Server
03What Rust version is DyingManRust on?

Rust network protocol 2631 and build 158240 on Windows is what DyingManRust runs. Steam updates your game so your protocol matches; that is required to join.

04Where can you find DyingManRust physically?

There is no region published by DyingManRust. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 213.166.84.23:28080.

05Uptime and current status of DyingManRust: what are they?

Live status: DyingManRust is down; last seen 8 days ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 15 September 2026.

Tags & Lists
06The tags on DyingManRust: what do they mean?

gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2631 (Protocol): Protocol 2631: match it to join; cs158240 (Build): Build 158240; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set DyingManRust publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does DyingManRust show up in Rust Server Now lists and filters?

These Rust Server Now lists include DyingManRust: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Schedule
08DyingManRust wipes on what schedule?

The record for DyingManRust holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 84 days 13 hours.

Settings & Rules
09The map for DyingManRust: which one?

For DyingManRust, the map is procedural at size 2,000 with seed 481981, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

10The rules and settings of DyingManRust: what are they?

You will not find a gather rate in the name DyingManRust. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Joining Steps
11To join DyingManRust, what must you do?

To connect, open Rust, press F1, and enter client.connect 213.166.84.23:28080. You can also click Launch Rust here to open the game via Steam and join.