- Players now
- 1/50 2% full
- 7-day average
- 0 peak –
- Rank
- #13,835 ▼ 5983 this week
- Wiped
- 20d 3h ago · 19 Sep, 19:13 UTC
- Next wipe
- 26d 20h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,835 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 5,983 places this week | 28 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 19 Sep | Sat 19:13 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 213.136.90.245:28115
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 19 Sep 2026, 19:13 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,^p,^m,^v,gmvanilla,cs165217,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 77 on averageUnranked75/200
- 2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 70 on averageUnranked60/200
- 3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 58 on averageUnranked58/200
- 4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 35 on averageUnranked9/200
- 5Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 26 on averageUnranked27/100
- 6[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 26 on averageUnranked29/150
Briefing
quick answers, from the figures on this page01Ranking of CK1 Hood among Rust servers: what is it?
The rank for CK1 Hood is #13,835 on seven-day player hours, in the top 61% of ranked servers.
02What is the player count on CK1 Hood?
CK1 Hood was last seen 14 days 14 hours ago and is offline at this moment.
03Version of Rust on CK1 Hood: which one?
Rust network protocol 2633 and build 165217 on Windows is what CK1 Hood runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of CK1 Hood: where?
There is no region published by CK1 Hood. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 213.136.90.245:28115.
05Uptime and current status of CK1 Hood: what are they?
Currently offline: CK1 Hood; last seen 14 days 14 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 18 September 2026.
06How should you read the tags on CK1 Hood?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^p (PvE): No player-versus-player combat; the world is the threat: that is the tag set CK1 Hood publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does CK1 Hood appear?
CK1 Hood appears on the following Rust Server Now lists: Rust community servers, live, Rust PvE servers, ranked by population and Vanilla Rust servers, ranked live. It appears on the server list when you apply these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
08On what timetable does CK1 Hood wipe?
CK1 Hood takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 20 days 3 hours have passed since its current world began. A monthly wipe schedule is published in its tags.
09On wipe day, what changes for CK1 Hood?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.
10The map for CK1 Hood: which one?
A procedural map of size 2,000 with seed 2147483647, generated by the game, is in use on CK1 Hood. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of CK1 Hood: what are they?
You will not find a gather rate in the name CK1 Hood. 8 players per group is the default and the limit here. pve is the game mode, fighting other players is disabled. Community is its browser category: it is a community server. Vanilla is its own label: pure Facepunch Rust: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
12What is the process to join CK1 Hood?
In Rust, press F1 and run client.connect 213.136.90.245:28115; or use Launch Rust on this page to connect through Steam.
