- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,523 ▼ 9950 this week
- Wiped
- 20d 1h ago · 20 Sep, 14:18 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,523 on player hours | 35 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 9,950 places this week | 18 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 212.60.126.83:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 20 Sep 2026, 14:18 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 460 on averageUnranked592/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 450 on averageUnranked584/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 427 on averageUnranked612/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 415 on averageUnranked267/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 357 on averageUnranked428/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked430/475
Briefing
quick answers, from the figures on this page01What is the rank position of Steve Local?
In the top 65% of all ranked servers, Steve Local holds #15,523 for player hours over the last seven days.
02How many players are on Steve Local right now?
Steve Local was last seen 12 days 18 hours ago and is offline at this moment.
03What Rust version is Steve Local on?
The Rust build on Steve Local is network protocol 2633 and build 164530, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Steve Local: where?
No region is published by Steve Local. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 212.60.126.83:28015.
05Uptime and current status of Steve Local: what are they?
Live status: Steve Local is down; last seen 12 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 20 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Steve Local?
For the in-game browser, Steve Local declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Steve Local show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Steve Local are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Steve Local wipe?
The record for Steve Local holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 20 days 1 hours old.
09Map selection on Steve Local: what is it?
A procedural map, generated by the game, is in use on Steve Local.
10Which rules apply on Steve Local, and what settings?
You will not find a gather rate in the name Steve Local. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join Steve Local?
Press F1 in Rust and enter client.connect 212.60.126.83:28015, or click Launch Rust here to open Rust via Steam and join.