- Players now
- 1/4 25% full
- 7-day average
- 0 peak –
- Rank
- #14,533 ▲ 468 this week
- Wiped
- 8d 7h ago · 2 Oct, 11:41 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,533 on player hours | 36 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 468 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 212.102.35.250:28115
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 11:41 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp4 | Max players Capacity: 4. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166586 | Build Build 166586. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked563/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 445 on averageUnranked544/575
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 422 on averageUnranked555/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 409 on averageUnranked420/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 351 on averageUnranked422/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked477/500
Briefing
quick answers, from the figures on this page01Ranking of Rust Local Test among Rust servers: what is it?
The rank for Rust Local Test is #14,533 on seven-day player hours, in the top 64% of ranked servers.
02Current population on Rust Local Test: how busy is it?
Rust Local Test was last seen 8 days 7 hours ago and is offline at this moment.
03The Rust version for Rust Local Test: what is it?
The Rust build on Rust Local Test is network protocol 2634 and build 166586, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Rust Local Test: where?
There is no region published by Rust Local Test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 212.102.35.250:28115 is its address.
05Current online status and reliability of Rust Local Test: what is the data?
Live status: Rust Local Test is down; last seen 8 days 7 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 2 October 2026.
06How should you read the tags on Rust Local Test?
gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): Capacity: 4; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set Rust Local Test publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Rust Local Test appear?
The Rust Server Now lists that carry Rust Local Test are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Rust Local Test wipe?
The record for Rust Local Test holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 7 hours have passed since its current world began.
09What map is running on Rust Local Test?
Procedural map: Rust Local Test uses one generated by the game.
10The rules and settings of Rust Local Test: what are they?
The name Rust Local Test does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
11What is the process to join Rust Local Test?
To connect, open Rust, press F1, and enter client.connect 212.102.35.250:28115. You can also click Launch Rust here to open the game via Steam and join.