- Players now
- 0/4 0% full
- 7-day average
- 0 peak –
- Rank
- #15,401 not ranked yet
- Wiped
- 21d 1h ago · 19 Sep, 11:24 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,401 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 211.115.168.186:40716
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 11:24 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp4 | Max players The server holds 4. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164530 | Build Game build: 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked584/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked575/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked590/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked213/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked373/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked385/450
Briefing
quick answers, from the figures on this page01Where does cntjsdn sit in the rankings?
In the top – of all ranked servers, cntjsdn holds #15,401 for player hours over the last seven days.
02How many players are on cntjsdn right now?
Right now cntjsdn is not online; its last appearance was 21 days 1 hours ago.
03What Rust version is cntjsdn on?
The Rust build on cntjsdn is network protocol 2633 and build 164530, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of cntjsdn: where?
No region is published by cntjsdn. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 211.115.168.186:40716.
05Current online status and reliability of cntjsdn: what is the data?
Currently offline: cntjsdn; last seen 21 days 1 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 19 September 2026.
06What is the meaning of each tag on cntjsdn?
For the in-game browser, cntjsdn declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): The server holds 4; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does cntjsdn appear?
cntjsdn appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08cntjsdn wipes on what schedule?
Too few wipes are recorded for cntjsdn to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 21 days 1 hours.
09The map for cntjsdn: which one?
A procedural map, generated by the game, is in use on cntjsdn.
10The rules and settings of cntjsdn: what are they?
You will not find a gather rate in the name cntjsdn. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11To join cntjsdn, what must you do?
To connect, open Rust, press F1, and enter client.connect 211.115.168.186:40716. You can also click Launch Rust here to open the game via Steam and join.