Rust Server Now
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Offlinechecked 9d ago · scouted since 29 Sep 2026

Test Server

Modded oxide
Join server
Evaluation 30 Bronze #16,757 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,757
▼ 6741 this week
Wiped
10d 16h
ago · 29 Sep, 06:39 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold–Momentum30
Populationno average yet –
Standing#16,757 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 6,741 places this week 30

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
29 Sep Tue 06:39 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
209.54.4.100:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
29 Sep 2026, 06:39 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players The server holds 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Test Server?

In the top 70% of all ranked servers, Test Server holds #16,757 for player hours over the last seven days.

02What is the player count on Test Server?

Right now Test Server is not online; its last appearance was 9 days 4 hours ago.

Server details
03What Rust version is Test Server on?

The Rust build on Test Server is network protocol 2633 and build 165217, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find Test Server physically?

For Test Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 209.54.4.100:28015.

05How reliable is Test Server, and is it online?

Currently offline: Test Server; last seen 9 days 4 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 29 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06How should you read the tags on Test Server?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Test Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Test Server show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Test Server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08Test Server wipes on what schedule?

Test Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 10 days 16 hours have passed since its current world began.

09On wipe day, what changes for Test Server?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

Settings & Rules
10What map is running on Test Server?

Procedural map: Test Server uses one generated by the game.

11The rules and settings of Test Server: what are they?

The name Test Server does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

Join Info
12What is the process to join Test Server?

Press F1 in Rust and enter client.connect 209.54.4.100:28015, or click Launch Rust here to open Rust via Steam and join.