MyMini - Minicopter Training + Racing + Heli Dogfight
- Players now
- 0/40 0% full
- 7-day average
- 0 peak 5
- Rank
- #5,223 ▼ 475 this week
- Wiped
- 8d 13h ago · 1 Oct, 18:19 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 1 | |
|---|---|---|
| Standing#5,223 on player hours | 77 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance120 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 475 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 16 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:19 | 3 | running |
| 15 Sep | Tue 19:00 | 5 | 16 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 23% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 209.50.51.152:28015
- Region
- NA
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:19 UTC
- Hostname
- na.mymini.pro
- First seen
- 13 Sep 2026
The only server publishing a mymini.pro hostname.
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,^e,^d,^i,NA,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Gameplay | ^e | Minigames Minigames here: arenas, Bedwars, parkour and more. |
^d | Combat training Training for aim and PvP, loot handed to you. | |
^i | Battlefield Quick PvP, kits ready and rates high. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/09NA · groups of 100+ · 19 on averageUnranked23/200
- 2RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on averageUnranked21/400
- 3RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 13 on averageUnranked7/50
- 4US FunServer x10000000000|PVP|BATTLEFIELD|SKINS|KITS|TP|MAZE|MINA · groups of 100+ · 1e+10x · weekly · 8 on averageUnranked15/100
- 5RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 596 on averageUnranked412/300
- 6R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 180 on averageUnranked176/400
Briefing
quick answers, from the figures on this page01Where does MyMini - Minicopter Training + Racing + Heli Dogfight sit in the rankings?
In North America, MyMini - Minicopter Training + Racing + Heli Dogfight is #938; globally, #5,223 on player hours over the last seven days, in the top 23% of ranked servers.
02Current population on MyMini - Minicopter Training + Racing + Heli Dogfight: how busy is it?
The current population on MyMini - Minicopter Training + Racing + Heli Dogfight is 0, against 40 slots. The seven-day average is 0 players, with a peak of 5. Between the last 48 hours, 16:00 UTC saw the highest average: 3 players.
03Version of Rust on MyMini - Minicopter Training + Racing + Heli Dogfight: which one?
Version for MyMini - Minicopter Training + Racing + Heli Dogfight: Rust network protocol 2634 and build 167231 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of MyMini - Minicopter Training + Racing + Heli Dogfight: is it smooth?
Average server fps for the last 48 hours was 120; the lowest was 119. Entities reached 3,352 - buildings, deployables and the rest. The maximum memory used was 1,594 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for MyMini - Minicopter Training + Racing + Heli Dogfight?
MyMini - Minicopter Training + Racing + Heli Dogfight declares North America as its location via the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 209.50.51.152:28015 is its address.
06Current online status and reliability of MyMini - Minicopter Training + Racing + Heli Dogfight: what is the data?
Right now MyMini - Minicopter Training + Racing + Heli Dogfight shows as online. The last restart happened around 43 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on MyMini - Minicopter Training + Racing + Heli Dogfight?
For the in-game browser, MyMini - Minicopter Training + Racing + Heli Dogfight declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, loot handed to you; ^i (Battlefield): Quick PvP, kits ready and rates high; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Who is the operator of MyMini - Minicopter Training + Racing + Heli Dogfight?
No other server we track uses the mymini.pro hostname that MyMini - Minicopter Training + Racing + Heli Dogfight publishes.
09Where does MyMini - Minicopter Training + Racing + Heli Dogfight show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry MyMini - Minicopter Training + Racing + Heli Dogfight are: Modded Rust servers, Combat training servers by live count, Battlefield Rust servers: live population and wipes and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
10On what timetable does MyMini - Minicopter Training + Racing + Heli Dogfight wipe?
MyMini - Minicopter Training + Racing + Heli Dogfight does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 13 hours.
11What does MyMini - Minicopter Training + Racing + Heli Dogfight look like on wipe day?
The average busiest point of its recent wipes was 4 players. The latest wipe saw its peak 20 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 3.
12Map selection on MyMini - Minicopter Training + Racing + Heli Dogfight: what is it?
A procedural map of size 4,000 with seed 1, generated by the game, is in use on MyMini - Minicopter Training + Racing + Heli Dogfight. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
13The rules and settings of MyMini - Minicopter Training + Racing + Heli Dogfight: what are they?
You will not find a gather rate in the name MyMini - Minicopter Training + Racing + Heli Dogfight. 8 players per group is the default and the limit here. This server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
14To join MyMini - Minicopter Training + Racing + Heli Dogfight, what must you do?
To connect, open Rust, press F1, and enter client.connect 209.50.51.152:28015. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://mymini.pro/.
