- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,490 ▼ 9402 this week
- Wiped
- 29d 0h ago · 11 Sep, 13:56 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,490 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 9,402 places this week | 21 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 209.198.153.138:20000
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 13:56 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 461 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 452 on averageUnranked605/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 429 on averageUnranked616/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked184/200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 359 on averageUnranked411/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked429/450
Briefing
quick answers, from the figures on this page01What is the rank position of test?
In the top 71% of all ranked servers, test holds #16,490 for player hours over the last seven days.
02What is the player count on test?
Offline: test last responded 14 days 18 hours ago.
03The Rust version for test: what is it?
Rust network protocol 2633 and build 165217 on Windows is what test runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find test physically?
There is no region published by test. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 209.198.153.138:20000.
05Uptime and current status of test: what are they?
Currently offline: test; last seen 14 days 18 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 24 September 2026 is when Rust Server Now first saw it.
06The tags on test: what do they mean?
The server browser reads these tags from test: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does test appear?
The Rust Server Now lists that carry test are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does test wipe?
The record for test holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 29 days.
09The map for test: which one?
A procedural map, generated by the game, is in use on test.
10The rules and settings of test: what are they?
No gather rate appears in the name test. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is disabled.
11Joining test: what are the steps?
In Rust, press F1 and run client.connect 209.198.153.138:20000; or use Launch Rust on this page to connect through Steam.