RustyJay | 3x | Mymini | Buildable Deep Sea
- Players now
- 0/150 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,336 ▲ 2614 this week
- Wiped
- 8d 13h ago · 1 Oct, 17:36 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 150 on average | 0 | |
|---|---|---|
| Standing#6,336 on player hours | 72 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance145 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 2,614 places this week | 71 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.3 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:36 | 1 | running |
| 22 Sep | Tue 23:08 | 2 | 8.8 days |
| 19 Sep | Sat 01:37 | 1 | 3.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 209.147.107.30:28015
- Region
- –
- Max players
- 150
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:36 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp150,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp150 | Max players The server holds 150. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustDecay PVE 5x Zombie & Build - No Kill No RaidNA · groups of 8+ · 5x · 15 on averageUnranked14/50
- 2AlexRust X2 G WIPE 08.10EU · groups of 30+ · 2x · weekly · 8 on averageUnranked7/100
- 3№[6] D2S Apocalypse 2X-10X PvE Night Zombiesgroups of 8+ · 2x · monthly · 3 on averageUnranked2/60
- 4EU/CZ WhiteWolves.eu | x2 Semi-Vanilla | Solo/Duo/TrioEU · groups of 8+ · 2x · monthly · 1 on averageUnranked0/30
- 5SEED RUST X5 | NOLIMIT | BOOST FPS | BUILD DEEP SEA | WIPE 09.1EU · groups of 48+ · 5x · weekly · 1 on averageUnranked1/100
- 6[PVE]AMIGOS X5EU · groups of 10+ · 5x · biweekly · 1 on averageUnranked1/100
Briefing
quick answers, from the figures on this page01Where does RustyJay | 3x | Mymini | Buildable Deep Sea sit in the rankings?
In the top 28% of all ranked servers, RustyJay | 3x | Mymini | Buildable Deep Sea holds #6,336 for player hours over the last seven days.
02How many players are on RustyJay | 3x | Mymini | Buildable Deep Sea right now?
Right now, 0 players occupy the 150 slots on RustyJay | 3x | Mymini | Buildable Deep Sea. The seven-day average is 0 players, with a peak of 2. The 48-hour peak time is 07:00 UTC, when it averaged 2 players.
03The Rust version for RustyJay | 3x | Mymini | Buildable Deep Sea: what is it?
Rust network protocol 2634 and build 166494 on Windows is what RustyJay | 3x | Mymini | Buildable Deep Sea runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of RustyJay | 3x | Mymini | Buildable Deep Sea: is it smooth?
Server fps over the last 48 hours: 145 average, 104 lowest. Entities peaked at 95,607, including buildings, deployables and all other world objects. Peak memory: 4,174 MB. Players feel lag when fps drops and entities climb.
05What is the host location for RustyJay | 3x | Mymini | Buildable Deep Sea?
There is no region published by RustyJay | 3x | Mymini | Buildable Deep Sea. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 209.147.107.30:28015.
06How reliable is RustyJay | 3x | Mymini | Buildable Deep Sea, and is it online?
RustyJay | 3x | Mymini | Buildable Deep Sea reports online at this moment. The last restart happened around 8 days 11 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on RustyJay | 3x | Mymini | Buildable Deep Sea?
gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): The server holds 150; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use: that is the tag set RustyJay | 3x | Mymini | Buildable Deep Sea publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does RustyJay | 3x | Mymini | Buildable Deep Sea appear?
These Rust Server Now lists include RustyJay | 3x | Mymini | Buildable Deep Sea: 3x Rust servers: live list, Modded Rust servers and Best Rust build servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.
09RustyJay | 3x | Mymini | Buildable Deep Sea wipes on what schedule?
Wipes on RustyJay | 3x | Mymini | Buildable Deep Sea happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 8 days 13 hours old.
10What happens on wipe day for RustyJay | 3x | Mymini | Buildable Deep Sea?
On average, 1 players was the busiest its recent wipes got. 20 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
11Map selection on RustyJay | 3x | Mymini | Buildable Deep Sea: what is it?
For RustyJay | 3x | Mymini | Buildable Deep Sea, the map is procedural at size 4,050 with seed 6452317, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on RustyJay | 3x | Mymini | Buildable Deep Sea, and what settings?
Its name carries a 3x gather rate for RustyJay | 3x | Mymini | Buildable Deep Sea. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are running. The VAC anti-cheat from Valve is on.
13What is the process to join RustyJay | 3x | Mymini | Buildable Deep Sea?
To connect, open Rust, press F1, and enter client.connect 209.147.107.30:28015. You can also click Launch Rust here to open the game via Steam and join.
