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Offlinechecked 1d ago · scouted since 8 Oct 2026

osmium dev render-ui (local)

Modded oxide
Join server
Evaluation 11 Bronze #15,985 on player hours
Players now
0/4
0% full
7-day average
0
peak –
Rank
#15,985
top 70%
Wiped
1d 19h
ago · 8 Oct, 12:17 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime2Performance–Wipe hold–Momentum–
Population0 of 4 on average 0
Standing#15,985 on player hours 30
Uptime1 of the last 48 hours 2
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
208.88.69.27:28980
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 12:17 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

what each tag it publishes means · mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp4Max players Slot count: 4.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167231Build Build 167231.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of osmium dev render-ui (local) among Rust servers: what is it?

The rank for osmium dev render-ui (local) is #15,985 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on osmium dev render-ui (local) right now?

osmium dev render-ui (local) was last seen 43 hours ago and is offline at this moment. The average population for the last seven days is 0.

About Server
03Version of Rust on osmium dev render-ui (local): which one?

Rust network protocol 2634 and build 167231 on Linux is what osmium dev render-ui (local) runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find osmium dev render-ui (local) physically?

For osmium dev render-ui (local), no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 208.88.69.27:28980.

05Current online status and reliability of osmium dev render-ui (local): what is the data?

Right now osmium dev render-ui (local) shows as offline; last seen 43 hours ago. Availability hit 0% across the last 1 full day. It ran 0 of 24 hours. Its first appearance in Rust Server Now data was on 8 October 2026.

Tags & Lists
06What is the meaning of each tag on osmium dev render-ui (local)?

For the in-game browser, osmium dev render-ui (local) declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does osmium dev render-ui (local) show up in Rust Server Now lists and filters?

osmium dev render-ui (local) appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Schedule
08osmium dev render-ui (local) wipes on what schedule?

Too few wipes are recorded for osmium dev render-ui (local) to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 43 hours old.

Settings & Rules
09The map for osmium dev render-ui (local): which one?

A procedural map, generated by the game, is in use on osmium dev render-ui (local).

10The rules and settings of osmium dev render-ui (local): what are they?

You will not find a gather rate in the name osmium dev render-ui (local). 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

How to join
11Joining osmium dev render-ui (local): what are the steps?

Press F1 in Rust and enter client.connect 208.88.69.27:28980, or click Launch Rust here to open Rust via Steam and join.