| DEV | USAF Battlefield
- Players now
- 0/40 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,248 ▲ 93 this week
- Wiped
- 8d 9h ago · 2 Oct, 02:37 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#6,248 on player hours | 73 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance125 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 93 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 02:37 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 27% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 208.84.102.73:27015
- Region
- NA
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 02:37 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,NA,gmrust,cs166652,ts8,^z,^y,modded| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. | |
modded | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 126 on averageUnranked61/100
- 2Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 20 on averageUnranked22/200
- 3Project Wolverine US | 5x | No Bp's | Insta Craft | Mini | TP |NA · groups of 10+ · 5x · weekly · 6 on averageUnranked3/100
- 4SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on averageUnranked1/100
- 5|US| Dark Matter Rust Servers 1000000x | MYMINI | KITS | BGRADENA · groups of 8+ · 1e+06x · weekly · 2 on averageUnranked1/50
- 6[NA] WOLFPACK.GG 1000x [No BPs | Kits | Shop | TP | VIP]NA · groups of 100+ · 1000x · monthly · 2 on averageUnranked1/200
Briefing
quick answers, from the figures on this page01Where does | DEV | USAF Battlefield sit in the rankings?
The seven-day player-hour rank for | DEV | USAF Battlefield is #6,248, top 27% of all ranked servers and #1,064 in North America.
02How many players are on | DEV | USAF Battlefield right now?
Right now, 0 players occupy the 40 slots on | DEV | USAF Battlefield. Its seven-day average is 0 players; the peak is 2. Between the last 48 hours, 04:00 UTC saw the highest average: 1 players.
03The Rust version for | DEV | USAF Battlefield: what is it?
Rust network protocol 2634 and build 166652 on Linux is what | DEV | USAF Battlefield runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on | DEV | USAF Battlefield?
Average server fps for the last 48 hours was 125; the lowest was 85. Entities peaked at 210,750, including buildings, deployables and all other world objects. The maximum memory used was 6,189 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for | DEV | USAF Battlefield?
The location | DEV | USAF Battlefield lists is North America, indicated by the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 208.84.102.73:27015 is its address.
06Uptime and current status of | DEV | USAF Battlefield: what are they?
Live status: | DEV | USAF Battlefield is up. The last restart happened around 5 days 7 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on | DEV | USAF Battlefield?
The server browser reads these tags from | DEV | USAF Battlefield: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use; modded (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does | DEV | USAF Battlefield appear?
The Rust Server Now lists that carry | DEV | USAF Battlefield are: Modded Rust servers, Battlefield Rust servers: live population and wipes and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09| DEV | USAF Battlefield wipes on what schedule?
The record for | DEV | USAF Battlefield holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 8 days 9 hours old.
10On wipe day, what changes for | DEV | USAF Battlefield?
The average busiest point of its recent wipes was 2 players. 23 hours after the latest wipe, the crowd peaked.
11The map for | DEV | USAF Battlefield: which one?
A procedural map of size 6,000 with seed 1337, generated by the game, is in use on | DEV | USAF Battlefield. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on | DEV | USAF Battlefield, and what settings?
The name | DEV | USAF Battlefield does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. The VAC anti-cheat from Valve is on.
13What is the process to join | DEV | USAF Battlefield?
To connect, open Rust, press F1, and enter client.connect 208.84.102.73:27015. You can also click Launch Rust here to open the game via Steam and join.
