- Players now
- 1/5 20% full
- 7-day average
- 0 peak 3
- Rank
- #6,874 ▼ 863 this week
- Wiped
- 3d 20h ago · 6 Oct, 01:55 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 2 | |
|---|---|---|
| Standing#6,874 on player hours | 70 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance234 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 863 places this week | 44 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 6 Oct | Tue 01:55 | 3 | running |
| 1 Oct FW | Thu 18:27 | 0 | 4.3 days |
| 29 Sep | Tue 04:23 | 4 | 2.6 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 29 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 30% of all ranked servers, top 60% in NA, #408 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 208.52.152.2:6666
- Region
- NA
- Max players
- 5
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 01:55 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,^e,NA,gmrust,cs166494,ts4,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Slot count: 5. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^e | Minigames Expect minigames - arenas, Bedwars, parkour and similar. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Uranus.gg US 5x Weekly | small one grid | Modded | 10/8NA · quad · 5x · weekly · 1 on averageUnranked2/50
- 2[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/09NA · groups of 100+ · 19 on averageUnranked16/200
- 3RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on averageUnranked15/400
- 4RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 13 on averageUnranked22/50
- 5US FunServer x10000000000|PVP|BATTLEFIELD|SKINS|KITS|TP|MAZE|MINA · groups of 100+ · 1e+10x · weekly · 8 on averageUnranked30/100
- 6Old Gits Gaming 1000xOC · quad · 1000x · biweekly · 1 on averageUnranked2/100
Briefing
quick answers, from the figures on this page01Ranking of Scarehouse among Rust servers: what is it?
In North America, Scarehouse is #1,128; globally, #6,874 on player hours over the last seven days, in the top 30% of ranked servers. Its place in quad: #408.
02Current population on Scarehouse: how busy is it?
The current population on Scarehouse is 1, against 5 slots. The seven-day average is 0 players, with a peak of 3. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.
03Version of Rust on Scarehouse: which one?
The Rust build on Scarehouse is network protocol 2634 and build 166494, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Scarehouse: is it smooth?
Average server fps for the last 48 hours was 234; the lowest was 187. Entities reached 1,386 - buildings, deployables and the rest. Peak memory: 1,990 MB. The lag players notice comes from low fps and rising entity counts.
05Location of Scarehouse: where?
The location Scarehouse lists is North America, indicated by the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 208.52.152.2:6666 is its address.
06Uptime and current status of Scarehouse: what are they?
Scarehouse reports online at this moment. Reported uptime puts the last restart at roughly 17 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 29 September 2026 is when Rust Server Now first saw it.
07The tags on Scarehouse: what do they mean?
For the in-game browser, Scarehouse declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Slot count: 5; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^e (Minigames): Expect minigames - arenas, Bedwars, parkour and similar; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Scarehouse appear?
The Rust Server Now lists that carry Scarehouse are: Modded Rust servers and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
09Scarehouse wipes on what schedule?
Scarehouse wipes on no fixed pattern, so the next wipe cannot be predicted. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 3 days 20 hours old.
10On wipe day, what changes for Scarehouse?
On average, 2 players was the busiest its recent wipes got. 22 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
11What map is running on Scarehouse?
The map on Scarehouse is procedural, size 2,000 with seed 666, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
12Which rules apply on Scarehouse, and what settings?
No gather rate appears in the name Scarehouse. A maximum of 4 players per group is set (quad). minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13What is the process to join Scarehouse?
In Rust, press F1 and run client.connect 208.52.152.2:6666; or use Launch Rust on this page to connect through Steam. You can find its website at https://discord.com/invite/4cvsyzC8wq.
