Freddies Hell Re-Run
- Players now
- 1/20 5% full
- 7-day average
- 0 peak 3
- Rank
- #6,769 ▲ 2205 this week
- Wiped
- 7d 1h ago · 3 Oct, 15:49 UTC
- Next wipe
- 26d 1h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 1 | |
|---|---|---|
| Standing#6,769 on player hours | 70 | |
| Uptime31 of the last 48 hours | 65 | |
| Performance138 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 2,205 places this week | 66 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
4 on recordThe force wipe · high confidence
- usual gap
- 1.7 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 15:49 | 3 | running |
| 24 Sep | Thu 20:31 | 4 | 8.8 days |
| 23 Sep | Wed 16:15 | 4 | 1.2 days |
| 22 Sep | Tue 00:15 | 3 | 1.7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 21 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 208.52.146.13:10015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 3 Oct 2026, 15:49 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,^m,^v,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp20 | Max players The server holds 20. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 132 on averageUnranked115/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 111 on averageUnranked61/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 88 on averageUnranked31/300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 85 on averageUnranked21/700
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 83 on averageUnranked31/700
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked160/1000
Briefing
quick answers, from the figures on this page01Where does Freddies Hell Re-Run sit in the rankings?
In the top 30% of all ranked servers, Freddies Hell Re-Run holds #6,769 for player hours over the last seven days.
02How many players are on Freddies Hell Re-Run right now?
1 of 20 slots are filled on Freddies Hell Re-Run at this moment. The seven-day average is 0 players, with a peak of 3.
03What Rust version is Freddies Hell Re-Run on?
Rust network protocol 2634 and build 167398 on Linux is what Freddies Hell Re-Run runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of Freddies Hell Re-Run: is it smooth?
Server fps over the last 48 hours: 138 average, 93 lowest. 58,073 entities at peak, counting buildings and deployables. Peak memory: 2,375 MB. Low fps plus a growing entity count equals lag for players.
05Location of Freddies Hell Re-Run: where?
There is no region published by Freddies Hell Re-Run. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 208.52.146.13:10015.
06Current online status and reliability of Freddies Hell Re-Run: what is the data?
Right now Freddies Hell Re-Run shows as online. About 29 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 111 of 168 hours were online, or 66%. First seen by Rust Server Now on 21 September 2026.
07The tags on Freddies Hell Re-Run: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): The server holds 20; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Freddies Hell Re-Run publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Freddies Hell Re-Run show up in Rust Server Now lists and filters?
These Rust Server Now lists include Freddies Hell Re-Run: Modded Rust servers. It appears on the server list when you apply these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does Freddies Hell Re-Run wipe?
Freddies Hell Re-Run takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 7 days 1 hours. The tags list monthly wipes.
10What happens on wipe day for Freddies Hell Re-Run?
The average busiest point of its recent wipes was 4 players. 25 hours after the latest wipe, the crowd peaked.
11The map for Freddies Hell Re-Run: which one?
For Freddies Hell Re-Run, the map is procedural at size 3,300 with seed 1, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of Freddies Hell Re-Run: what are they?
The name Freddies Hell Re-Run does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Vanilla is its own label: vanilla in the full sense: nothing about rates, kits or rules is changed. Valve's VAC anti-cheat is active.
13Joining Freddies Hell Re-Run: what are the steps?
Press F1 in Rust and enter client.connect 208.52.146.13:10015, or click Launch Rust here to open Rust via Steam and join.
