- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #8,243 ▲ 8654 this week
- Wiped
- 4d 15h ago · 5 Oct, 19:25 UTC
- Next wipe
- 26d 7h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#8,243 on player hours | 64 | |
| Uptime23 of the last 48 hours | 48 | |
| Performance74 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 8,654 places this week | 100 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordThe force wipe · high confidence
- usual gap
- 10.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 19:25 | 1 | running |
| 3 Oct | Sat 23:33 | 1 | 1.8 days |
| 14 Sep | Mon 16:09 | 1 | 19.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 208.52.146.13:10005
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 5 Oct 2026, 19:25 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players The server holds 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 144 on averageUnranked91/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 116 on averageUnranked63/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 97 on averageUnranked28/300
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 89 on averageUnranked16/750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 88 on averageUnranked20/700
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 88 on averageUnranked24/700
Briefing
quick answers, from the figures on this page01Where does Snow Land 2.0 sit in the rankings?
In the top 36% of all ranked servers, Snow Land 2.0 holds #8,243 for player hours over the last seven days.
02How many players are on Snow Land 2.0 right now?
The current population on Snow Land 2.0 is 0, against 40 slots. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 21:00 UTC, when it averaged 1 players.
03What Rust version is Snow Land 2.0 on?
The Rust build on Snow Land 2.0 is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on Snow Land 2.0?
For the last 48 hours, average server fps was 74, with a minimum of 53. 100,578 entities at peak, counting buildings and deployables. Peak memory: 3,466 MB. Players feel lag when fps drops and entities climb.
05Where can you find Snow Land 2.0 physically?
No region is published by Snow Land 2.0. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 208.52.146.13:10005.
06How reliable is Snow Land 2.0, and is it online?
Right now Snow Land 2.0 shows as online. About 22 hours ago was its last restart, based on reported uptime. 141 of 168 hours up in the last 7 full days; that is 84%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on Snow Land 2.0?
For the in-game browser, Snow Land 2.0 declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): The server holds 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Snow Land 2.0 show up in Rust Server Now lists and filters?
These Rust Server Now lists include Snow Land 2.0: Modded Rust servers. It appears on the server list when you apply these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
09Snow Land 2.0 wipes on what schedule?
Once a month, Snow Land 2.0 wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 4 days 15 hours old. A monthly wipe schedule is published in its tags.
10On wipe day, what changes for Snow Land 2.0?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 2.
11What map is running on Snow Land 2.0?
A procedural map of size 4,000 with seed 1, generated by the game, is in use on Snow Land 2.0. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Snow Land 2.0: what are they?
You will not find a gather rate in the name Snow Land 2.0. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. It uses the term vanilla for itself: pure Facepunch Rust: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
13What is the process to join Snow Land 2.0?
In Rust, press F1 and run client.connect 208.52.146.13:10005; or use Launch Rust on this page to connect through Steam.
