- Players now
- 1/50 2% full
- 7-day average
- 0 peak 2
- Rank
- #5,577 ▲ 1454 this week
- Wiped
- 8d 2h ago · 2 Oct, 04:04 UTC
- Next wipe
- 26d 12h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#5,577 on player hours | 75 | |
| Uptime33 of the last 48 hours | 69 | |
| Performance143 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,454 places this week | 63 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 04:04 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Intel
- Address
- 208.115.206.26:28215
- Region
- EU
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 04:04 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166586,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166586 | Build Game build: 166586. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Region | EU | Europe Europe is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 469 on averageUnranked271/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 467 on averageUnranked196/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 448 on averageUnranked157/225
- 4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 374 on averageUnranked172/300
- 5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 332 on averageUnranked173/200
- 6Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 315 on averageUnranked112/450
Briefing
quick answers, from the figures on this page01Where does Trust Issues sit in the rankings?
In Europe, Trust Issues is #1,736; globally, #5,577 on player hours over the last seven days, in the top 25% of ranked servers.
02Current population on Trust Issues: how busy is it?
Right now, 1 players occupy the 50 slots on Trust Issues. Its seven-day average is 0 players; the peak is 2. The 48-hour peak time is 10:00 UTC, when it averaged 2 players.
03The Rust version for Trust Issues: what is it?
Rust network protocol 2634 and build 166586 on Windows is what Trust Issues runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of Trust Issues: is it smooth?
Average server fps for the last 48 hours was 143; the lowest was 105. 98,385 entities at peak, counting buildings and deployables. Peak memory: 3,140 MB. Players feel lag when fps drops and entities climb.
05Location of Trust Issues: where?
The location Trust Issues lists is Europe, indicated by the EU tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 208.115.206.26:28215 is its address.
06Uptime and current status of Trust Issues: what are they?
Right now Trust Issues shows as online. Reported uptime puts the last restart at roughly 1 hours ago. Over the last 7 full days, 158 of 168 hours were online, or 94%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on Trust Issues: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; EU (Europe): Europe is the browser listing for this server: that is the tag set Trust Issues publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Trust Issues show up in Rust Server Now lists and filters?
These Rust Server Now lists include Trust Issues: Best EU Rust servers, Rust community servers, live and Vanilla Rust servers, ranked live. Under these filters, it appears on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09Trust Issues wipes on what schedule?
Once a month, Trust Issues wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 8 days 2 hours old. The tags list monthly wipes.
10On wipe day, what changes for Trust Issues?
On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
11Map selection on Trust Issues: what is it?
The map on Trust Issues is procedural, size 4,250 with seed 1332784174, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Trust Issues: what are they?
You will not find a gather rate in the name Trust Issues. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Vanilla is its own label: vanilla in the full sense: nothing about rates, kits or rules is changed. Valve's VAC anti-cheat is active.
13Joining Trust Issues: what are the steps?
To connect, open Rust, press F1, and enter client.connect 208.115.206.26:28215. You can also click Launch Rust here to open the game via Steam and join.
