- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #10,503 top 46%
- World resets
- 6× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#10,503 on player hours | 54 | |
| Uptime39 of the last 48 hours | 81 | |
| Performance101 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
6 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 12:23 | 1 before | – |
| 10 Oct | Sat 12:12 | 1 before | – |
| 9 Oct | Fri 17:56 | 0 before | – |
| 9 Oct | Fri 17:54 | 0 before | – |
| 9 Oct | Fri 17:27 | 0 before | – |
| 9 Oct | Fri 17:15 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 9 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 208.115.196.11:28080
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1X4C.RU — Классический СерверEU · groups of 8+ · 100 on averageUnranked106/500
- 2Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked58/100
- 3EU Hub 01EU · groups of 1000+ · 9 on averageUnranked14/3300
- 4RustServer_11418groups of 8+ · 2 on averageUnranked7/50
- 5La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked2/100
- 6My Untitled Rust Servergroups of 8+ · 2 on averageUnranked0/50
Briefing
quick answers, from the figures on this page01Ranking of Test FR among Rust servers: what is it?
In the top 46% of all ranked servers, Test FR holds #10,503 for player hours over the last seven days.
02How many players are on Test FR right now?
Right now Test FR is not online; its last appearance was 7 hours ago. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.
03The Rust version for Test FR: what is it?
The Rust build on Test FR is network protocol 2634 and build 167398, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on Test FR?
Server fps over the last 48 hours: 101 average, 76 lowest. 93,446 entities at peak, counting buildings and deployables. Peak memory: 2,367 MB. Players feel lag when fps drops and entities climb.
05What is the host location for Test FR?
For Test FR, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 208.115.196.11:28080.
06Current online status and reliability of Test FR: what is the data?
Right now Test FR shows as offline; last seen 7 hours ago. Reported uptime puts the last restart at roughly 18 hours ago. 100% uptime over the last 1 full day: 24 of 24 hours online. 9 October 2026 is when Rust Server Now first saw it.
07How should you read the tags on Test FR?
For the in-game browser, Test FR declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Test FR show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Test FR are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does Test FR wipe?
No wipe schedule: Test FR builds a fresh world every few hours, and those resets do not count as wipes.
10What map is running on Test FR?
A procedural map of size 3,750 with seed 481981, generated by the game, is in use on Test FR. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
11Which rules apply on Test FR, and what settings?
You will not find a gather rate in the name Test FR. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12Joining Test FR: what are the steps?
To connect, open Rust, press F1, and enter client.connect 208.115.196.11:28080. You can also click Launch Rust here to open the game via Steam and join.
