- Players now
- 0/? 0% full
- 7-day average
- 0 peak 1
- Rank
- #8,914 ▼ 1547 this week
- Wiped
- 7d 13h ago · 2 Oct, 15:31 UTC
- Next wipe
- 26d 13h Thu 5 Nov, 19:00 UTC
- Team limit
- quad monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#8,914 on player hours | 61 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 1,547 places this week | 41 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordThe force wipe · high confidence
- usual gap
- 7.1 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 4
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 15:31 | 1 | running |
| 25 Sep | Fri 13:59 | 1 | 7.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 39% of all ranked servers, #474 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 5200
- Seed
- 1014299904
- Custom map
- download
- Address
- 208.103.169.136:28010
- Region
- –
- Max players
- –
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 15:31 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,^m,gmrust,cs166586,ts4,^o^z,rustmaps| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players Capacity: 0. | |
ts4 | Group limit 4 is the team cap. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166586 | Build This server runs build 166586. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Other | rustmaps | Custom tag Not part of the standard tag set - the owner or a plugin put it there. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on averageUnranked6/200
- 2[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 5 on averageUnranked5/100
- 3[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 4 on averageUnranked1/101
- 4●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree|Share BPNA · quad · monthly · 2 on averageUnranked0/75
- 5[EU/RU] Rust RelaxEU · quad · monthly · 1 on averageUnranked0/100
- 6[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 121 on averageUnranked21/250
Briefing
quick answers, from the figures on this page01Where does [RD] TEST SERVER sit in the rankings?
In the top 39% of all ranked servers, [RD] TEST SERVER holds #8,914 for player hours over the last seven days. Ranked against quad, it sits at #474.
02How many players are on [RD] TEST SERVER right now?
[RD] TEST SERVER shows 0 players right now. The seven-day average is 0 players, with a peak of 1.
03Version of Rust on [RD] TEST SERVER: which one?
The Rust build on [RD] TEST SERVER is network protocol 2634 and build 166586, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on [RD] TEST SERVER?
Server fps over the last 48 hours: 30 average, 29 lowest. Entities peaked at 49,582, including buildings, deployables and all other world objects. Peak memory: 5,774 MB. Players feel lag when fps drops and entities climb.
05Where can you find [RD] TEST SERVER physically?
There is no region published by [RD] TEST SERVER. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 208.103.169.136:28010.
06Uptime and current status of [RD] TEST SERVER: what are they?
Right now [RD] TEST SERVER shows as online. Reported uptime puts the last restart at roughly 5 days 14 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. 20 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on [RD] TEST SERVER?
gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0; ts4 (Group limit): 4 is the team cap; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; rustmaps (Custom tag): Not part of the standard tag set - the owner or a plugin put it there: that is the tag set [RD] TEST SERVER publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does [RD] TEST SERVER show up in Rust Server Now lists and filters?
These Rust Server Now lists include [RD] TEST SERVER: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does [RD] TEST SERVER wipe?
Once a month, [RD] TEST SERVER wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 7 days 13 hours have passed since its current world began. The tags list monthly wipes.
10What happens on wipe day for [RD] TEST SERVER?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 46 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 4.
11What map is running on [RD] TEST SERVER?
Custom map of size 5,200: [RD] TEST SERVER uses one, and the published map file can be downloaded from this page.
12The rules and settings of [RD] TEST SERVER: what are they?
The name [RD] TEST SERVER does not state a gather rate. A maximum of 4 players per group is set (quad). This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Valve's VAC anti-cheat is active.
13What is the process to join [RD] TEST SERVER?
In Rust, press F1 and run client.connect 208.103.169.136:28010; or use Launch Rust on this page to connect through Steam. The server's website: https://www.rustdecay.com.