- Players now
- 0/75 0% full
- 7-day average
- 0 peak 3
- Rank
- #6,380 ▼ 45 this week
- Wiped
- 8d 8h ago · 1 Oct, 19:40 UTC
- Next wipe
- 26d 15h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 75 on average | 0 | |
|---|---|---|
| Standing#6,380 on player hours | 72 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance115 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 45 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:40 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 207.48.196.211:28015
- Region
- –
- Max players
- 75
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:40 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp75,ptrak,$r?,v2634,gmvanilla,cs166494,ts8| Game | gmvanilla | Game mode You play vanilla survival here. |
mp75 | Max players Slot count: 75. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked233/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked146/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked192/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked470/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked131/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked170/225
Briefing
quick answers, from the figures on this page01What is the rank position of Divine Nation?
In the top 28% of all ranked servers, Divine Nation holds #6,380 for player hours over the last seven days.
02What is the player count on Divine Nation?
0 of 75 slots are filled on Divine Nation at this moment. The seven-day average is 0 players, with a peak of 3.
03What Rust version is Divine Nation on?
Rust network protocol 2634 and build 166494 on Linux is what Divine Nation runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of Divine Nation: is it smooth?
Server fps over the last 48 hours: 115 average, 97 lowest. Entities reached 92,861 - buildings, deployables and the rest. Peak memory: 3,481 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for Divine Nation?
No region is published by Divine Nation. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 207.48.196.211:28015.
06Current online status and reliability of Divine Nation: what is the data?
Right now Divine Nation shows as online. Reported uptime puts the last restart at roughly 6 days 9 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on Divine Nation?
The server browser reads these tags from Divine Nation: gmvanilla (Game mode): You play vanilla survival here; mp75 (Max players): Slot count: 75; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Divine Nation show up in Rust Server Now lists and filters?
These Rust Server Now lists include Divine Nation: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Divine Nation wipes on what schedule?
The only wipe for Divine Nation is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 8 days 8 hours.
10What does Divine Nation look like on wipe day?
The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 1 hours in.
11What map is running on Divine Nation?
The map on Divine Nation is procedural, size 4,000 with seed 12619, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on Divine Nation, and what settings?
You will not find a gather rate in the name Divine Nation. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
13Joining Divine Nation: what are the steps?
To connect, open Rust, press F1, and enter client.connect 207.48.196.211:28015. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://divinenation.com.
