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Onlinechecked 13m ago · scouted since 13 Sep 2026

Dook's Dungeon

Modded oxide
Join server Website
Evaluation 65 Bronze #4,548 on player hours
Players now
1/500
0% full
7-day average
0
peak 2
Rank
#4,548
▼ 223 this week
Wiped
31d 11h
ago · 10 Sep, 02:34 UTC
Next wipe
25d 4h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing80Uptime98Performance100Wipe hold–Momentum48
Population0 of 500 on average 0
Standing#4,548 on player hours 80
Uptime47 of the last 48 hours 98
Performance125 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumdown 223 places this week 48

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

0 on record
Next wipe
Thursday 5 November19:00 UTC · in 25d 4h

The force wipe

DateTimePeakLasted
No wipe seen yet.

Performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
4500
Seed
1337420
Open on RustMaps
Address
207.216.54.49:28025
Region
–
Max players
500
Group limit
8, the default
Wipe schedule
monthly
Last wipe
10 Sep 2026, 02:34 UTC
Hostname
router.keithscomputers.ca:28025
First seen
13 Sep 2026
Network · keithscomputers.ca

2 servers publish a keithscomputers.ca hostname.

Server tags

what each tag it publishes means · mp500,ptrak,$r?,v2634,^m,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp500Max players The server holds 500.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs167398Build Build 167398.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Wipe schedule^mMonthly Every month it wipes, together with Facepunch's force wipe.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

Similar servers

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Briefing

quick answers, from the figures on this page
Current Players
01Where does Dook's Dungeon sit in the rankings?

In the top 20% of all ranked servers, Dook's Dungeon holds #4,548 for player hours over the last seven days.

02Current population on Dook's Dungeon: how busy is it?

Right now, 1 players occupy the 500 slots on Dook's Dungeon. Averaging 0 players over seven days, it peaked at 2. The 48-hour peak time is 03:00 UTC, when it averaged 2 players.

Server Info
03Version of Rust on Dook's Dungeon: which one?

Rust network protocol 2634 and build 167398 on Linux is what Dook's Dungeon runs. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on Dook's Dungeon?

For the last 48 hours, average server fps was 125, with a minimum of 89. Entities reached 122,780 - buildings, deployables and the rest. Memory usage reached 3,449 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Location of Dook's Dungeon: where?

For Dook's Dungeon, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 207.216.54.49:28025.

06Uptime and current status of Dook's Dungeon: what are they?

Right now Dook's Dungeon shows as online. The last restart happened around 48 minutes ago, according to uptime. 150 of 168 hours up in the last 7 full days; that is 89%. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
07How should you read the tags on Dook's Dungeon?

For the in-game browser, Dook's Dungeon declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): The server holds 500; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Operator of Dook's Dungeon: who runs it?

Dook's Dungeon and 1 other server we track share a keithscomputers.ca hostname, so they are most likely run by the same operator.

09Where does Dook's Dungeon show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Dook's Dungeon are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe Schedule
10On what timetable does Dook's Dungeon wipe?

From the force wipe, Dook's Dungeon's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 31 days 11 hours have passed since its current world began. The tags list monthly wipes.

Server Rules
11The map for Dook's Dungeon: which one?

For Dook's Dungeon, the map is procedural at size 4,500 with seed 1337420, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12The rules and settings of Dook's Dungeon: what are they?

You will not find a gather rate in the name Dook's Dungeon. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Joining Steps
13What is the process to join Dook's Dungeon?

Press F1 in Rust and enter client.connect 207.216.54.49:28025, or click Launch Rust here to open Rust via Steam and join. The server's website: https://discord.com/invite/bG9qzKBW.