- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 ▲ 939 this week
- Wiped
- 33d 3h ago · 6 Sep, 23:14 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 939 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 206.176.223.92:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Sep 2026, 23:14 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Game build: 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked240/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked169/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked213/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked470/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked130/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked173/250
Briefing
quick answers, from the figures on this page01Ranking of Teamfrown Vanilla among Rust servers: what is it?
In the top 70% of all ranked servers, Teamfrown Vanilla holds #15,958 for player hours over the last seven days.
02What is the player count on Teamfrown Vanilla?
Teamfrown Vanilla was last seen 3 days 10 hours ago and is offline at this moment. 0 players is the seven-day average.
03Version of Rust on Teamfrown Vanilla: which one?
Rust network protocol 2633 and build 164530 on Windows is what Teamfrown Vanilla runs. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Teamfrown Vanilla: where?
For Teamfrown Vanilla, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 206.176.223.92:28015.
05How reliable is Teamfrown Vanilla, and is it online?
Currently offline: Teamfrown Vanilla; last seen 3 days 10 hours ago. 89 of 168 hours up in the last 7 full days; that is 53%. 13 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Teamfrown Vanilla?
The server browser reads these tags from Teamfrown Vanilla: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Teamfrown Vanilla show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Teamfrown Vanilla are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Teamfrown Vanilla wipes on what schedule?
Teamfrown Vanilla does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 33 days 3 hours.
09What map is running on Teamfrown Vanilla?
A procedural map, generated by the game, is in use on Teamfrown Vanilla.
10The rules and settings of Teamfrown Vanilla: what are they?
The name Teamfrown Vanilla does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11To join Teamfrown Vanilla, what must you do?
Press F1 in Rust and enter client.connect 206.176.223.92:28015, or click Launch Rust here to open Rust via Steam and join.