Fallout | Staging | low Upkeep Cost
- Players now
- 1/300 0% full
- 7-day average
- 1 peak 5
- Rank
- #3,257 ▼ 374 this week
- Wiped
- 15d 4h ago · 24 Sep, 15:27 UTC
- Next wipe
- 26d 23h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 300 on average | 0 | |
|---|---|---|
| Standing#3,257 on player hours | 86 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance72 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 374 places this week | 44 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 24 Sep | Thu 15:27 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 206.172.48.75:28024
- Region
- –
- Max players
- 300
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 24 Sep 2026, 15:27 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp300,ptrak,$r?,v2634,^m,^v,gmrust,cs167370,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp300 | Max players Slot count: 300. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167370 | Build Game build: 167370. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked582/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked639/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked527/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked362/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked423/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked463/475
Briefing
quick answers, from the figures on this page01Where does Fallout | Staging | low Upkeep Cost sit in the rankings?
The rank for Fallout | Staging | low Upkeep Cost is #3,257 on seven-day player hours, in the top 14% of ranked servers.
02Current population on Fallout | Staging | low Upkeep Cost: how busy is it?
Right now, 1 players occupy the 300 slots on Fallout | Staging | low Upkeep Cost. Averaging 1 players over seven days, it peaked at 5. Its busiest point in the last 48 hours was 09:00 UTC, averaging 3 players.
03The Rust version for Fallout | Staging | low Upkeep Cost: what is it?
Version for Fallout | Staging | low Upkeep Cost: Rust network protocol 2634 and build 167370 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Performance of Fallout | Staging | low Upkeep Cost: is it smooth?
Server fps over the last 48 hours: 72 average, 37 lowest. Entities peaked at 185,545, including buildings, deployables and all other world objects. Memory usage reached 3,866 MB at its highest. Players feel lag when fps drops and entities climb.
05What is the host location for Fallout | Staging | low Upkeep Cost?
No region is published by Fallout | Staging | low Upkeep Cost. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 206.172.48.75:28024.
06Uptime and current status of Fallout | Staging | low Upkeep Cost: what are they?
Fallout | Staging | low Upkeep Cost reports online at this moment. Reported uptime puts the last restart at roughly 17 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07The tags on Fallout | Staging | low Upkeep Cost: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp300 (Max players): Slot count: 300; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167370 (Build): Game build: 167370; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed: that is the tag set Fallout | Staging | low Upkeep Cost publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Fallout | Staging | low Upkeep Cost appear?
These Rust Server Now lists include Fallout | Staging | low Upkeep Cost: Rust community servers, live and Vanilla Rust servers, ranked live. Under these filters, it appears on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
09Fallout | Staging | low Upkeep Cost wipes on what schedule?
Fallout | Staging | low Upkeep Cost takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 15 days 4 hours. A monthly wipe schedule is published in its tags.
10What does Fallout | Staging | low Upkeep Cost look like on wipe day?
The average busiest point of its recent wipes was 3 players. 20 hours after the latest wipe, the crowd peaked.
11Map selection on Fallout | Staging | low Upkeep Cost: what is it?
The map on Fallout | Staging | low Upkeep Cost is procedural, size 5,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on Fallout | Staging | low Upkeep Cost, and what settings?
The name Fallout | Staging | low Upkeep Cost does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Its self-description is vanilla: vanilla in the full sense: nothing about rates, kits or rules is changed. VAC, Valve's anti-cheat, is enabled.
13What is the process to join Fallout | Staging | low Upkeep Cost?
To connect, open Rust, press F1, and enter client.connect 206.172.48.75:28024. You can also click Launch Rust here to open the game via Steam and join.
