- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,212 ▲ 3685 this week
- Wiped
- 10d 14h ago · 29 Sep, 21:15 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#13,212 on player hours | 42 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance230 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 3,685 places this week | 64 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 29 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 205.209.111.214:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 21:15 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmvanilla,cs166257,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166257 | Build Build 166257. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked587/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked535/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked514/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked239/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked367/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked430/450
Briefing
quick answers, from the figures on this page01What is the rank position of CinServer?
In the top 58% of all ranked servers, CinServer holds #13,212 for player hours over the last seven days.
02What is the player count on CinServer?
The current population on CinServer is 0, against 50 slots. The seven-day average is 0 players, with a peak of 1.
03Version of Rust on CinServer: which one?
The Rust build on CinServer is network protocol 2634 and build 166257, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of CinServer: is it smooth?
Server fps over the last 48 hours: 230 average, 214 lowest. Entities peaked at 50,408, including buildings, deployables and all other world objects. The maximum memory used was 3,165 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find CinServer physically?
There is no region published by CinServer. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 205.209.111.214:28015.
06Current online status and reliability of CinServer: what is the data?
CinServer reports online at this moment. The last restart happened around 10 days 12 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 29 September 2026.
07What is the meaning of each tag on CinServer?
For the in-game browser, CinServer declares the following tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166257 (Build): Build 166257; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does CinServer appear?
These Rust Server Now lists include CinServer: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09CinServer wipes on what schedule?
Too few wipes are recorded for CinServer to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 10 days 14 hours have passed since its current world began.
10What map is running on CinServer?
For CinServer, the map is procedural at size 3,000 with seed 2147483647, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of CinServer: what are they?
The name CinServer does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
12To join CinServer, what must you do?
In Rust, press F1 and run client.connect 205.209.111.214:28015; or use Launch Rust on this page to connect through Steam.
